Cairn Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.
History: Gifted from a young age, Cairn studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Insane, Secretive, Hedonist. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 42 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 300 gp. Sard (20 gp). Citrine (20 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.
Pogranix Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. She sports a flattop crest cut. She wears a mask on her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A powerful slaver made her what she is. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Ugly, Shy, Hedonist, Fearful. Bonds: Poor, Mentor. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Sylvan
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 130 pp. Golden yellow topaz (1400 gp). Red spinel (130 gp). Azurite (9 gp). Black opal (600 gp).
Quilla Garrick, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue cloak and cross-gartered brown stockings. She has wavy brown hair. She is very pretty but has cold, dead eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Gardener, but she was a colossal failure. She has worked as a Miller like her father before her.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Optimist. Bonds: Attractive, Family, Rich, Job. Occupation: Miller
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 10)
Armor Class 11
Hit Points 24 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Chrysoprase (40 gp). Banded agate (4 gp). Moss agate (4 gp). Black pearl (300 gp). Bloodstone (40 gp). 1 Minor magic item.
Mijira Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black costume with the symbols of her god on her torso. She has dyed her greying red crest a little too much giving a sharp red color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: A powerful slaver made her what she is. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. She hasn't told them the truth, but wants to settle down with them.
Motivation: She feels kind of lost in life; and wants to work out more often
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Has a crush, Mentor. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp.
Dara Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Calm and collected, she is a well trained Sculptor. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her mother's forge. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Flaws: Ugly, Fearful, Shy. Bonds: Job, Poor. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Coral (140 gp). Coral (140 gp). Deep blue spinel (400 gp).
Calcitro Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his shortbow ready. His brown hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady hazel eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Dwarven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Prosperine Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'9". She wears a fancy green dress, and her gloved hand is found clutching a club. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of a Bowyer, who enjoyed hunting, Prosperine was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Prosperine took refuge in the ruined castle and found the beat up club and armor she uses now. She has taken up work as a Miller and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Flaws: Shy, PTSD. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 110 pp. Cloth of gold vestments (150 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (100 gp).
Ownka Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her right hand appears badly burned and disfigured. With bright golden hair. Her face is scarred and worn.
Personality: Calm and collected, she is a well trained Navigator. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Ownka was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: To be a Priest again; and sabotage a competitor
Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Golden pearl (150 gp). Carnelian (40 gp).
Panana Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She sports tan clothing, slightly heavier than average wear. She carries a battered dagger and tarnished bastard sword as well. Her brown hair is still thick. Her amber eyes peer out from beneath her feathered tan hat.
Personality: Panana hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born on a small isolated farm. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 17 (+3) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. Freshwater pearl (12 gp). 1 Minor magic item.
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