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NPC Generator

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Advanced [show]


Pelt Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her cinnamon fur is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Sold as a small child to a necromancer, Pelt was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Pelt abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Someone believes her a fraud.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Enemies, Mentor. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Pelt Running, Female Tabaxi Bard 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)17 (+3) 14 (+2)12 (+1)
Skills Sleight of Hand +8, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean brown cloak covering his clean studded leather. With bright brown hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. Heward was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Ploughman. He then took over the family business and is one of the better Ploughman for hire.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to settle down with his crush

Ideals: Entrepeneur. Bonds: Job, Has a crush, Immigrant, Enemies. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Heward Stanton, Male Human Aristocrat 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)16 (+3) 17 (+3)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Orc, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Az-Rans Digby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple black robe with pastel stripes complete with hood. His auburn hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Cartwright. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.

Motivation: He is unsatisfied with his job; and seeks redemption

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Az-Rans Digby, Male Half-Orc Warrior 2
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Eberdeb Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He is portly but not overly obese. He has moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He'd like to take his coworkers down a peg; and seeks redemption

Flaws: Shy, Impulsive. Bonds: Criminal record, Poor, Job. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Eberdeb Turen, Male Gnome Ranger 6
Small (3'7") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 13 (+1)7 (-2)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Dwarven, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears baggy tan pantaloons and a white scarf. She wears a deerstalker hat to cover her moderate length white hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: Menny wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in a small village she learned the ways of the warrior from her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She has since lost track of the people in her past.

Motivation: Regain custody of her son.

Ideals: Athletic, Disciplined, Fighting. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Menny Miggledy, Female Gnome Monk 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Moonstone (80 gp). Citrine (80 gp). Sard (80 gp). Chrysoberyl (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Koeth Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His hair is white and curly. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Family, Criminal record. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Koeth Meliamne, Male Elf Monk 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)10 (+0) 10 (+0)17 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Mehen Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His green crest is singed and shortened. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Mehen was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Mehen's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Mehen Hshhsstoroth, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)14 (+2) 5 (-3)14 (+2)
Skills Persuasion +5, Survival +0
Senses Passive Perception 7
Languages Common, Orc, Draconic
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Banker again; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Extrovert, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Adrik Loderr, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 12 (+1)7 (-2)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bilga Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long red hair reaches down to her waist. She wears an eyepatch.

Personality: She snorts whenever she laughs or is feeling confident. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. Bilga was born on a far eastern desert where she grew up under the tutelage of her father, an expert Banker. She left for the east, certain she would find work there.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Lazy. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bilga Addington, Female Half-Orc Fighter 1
Medium (4'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. Brass mug with jade inlays (100 gp).


Social Check DCs

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