Nykkan Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His rusty crest is heavily combed to the right. His gold eyes peer out from beneath his broad green hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a white middle class family as the only child. When Nykkan reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record, Military. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 19)
Armor Class 14
Hit Points 135 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 20
Languages Common
Attacks Melee +10 / 5d8+4, Ranged +10 / 5d8+4, Grapple +4
Possessions: 7000 gp. Blue star sapphire (800 gp). Amethyst (100 gp). Onyx (80 gp). Black star sapphire (800 gp). Freshwater pearl (7 gp). Moonstone (80 gp). Star ruby (800 gp). Amber (100 gp). Red spinel (100 gp). Carnelian (80 gp). Fiery yellow corundum (800 gp). Moonstone (80 gp). Carnelian (80 gp). Fiery yellow corundum (800 gp). Sardonyx (80 gp). Moss agate (7 gp). Blue quartz (7 gp). Banded agate (7 gp). Chrysoprase (80 gp). Peridot (80 gp). White pearl (100 gp). Peridot (80 gp). Blue quartz (7 gp). 1 Medium magic item.
Fabien Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His tied-back hair is red. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. Fabien was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has worked as a Healer like his father before him.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gûnd Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely white suit with green socks and a vest with buckled shoes. He has a very tight haircut. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Korag Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his whip. His chestnut hair is heavily combed to the left. His hazel eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 11)
Armor Class 11
Hit Points 43 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2200 gp. Sardonyx (20 gp). 1 Minor magic item.
Bidreked Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light green in addition to tight pants. His crest is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Bidreked hails from a village terrorized by illithids. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend
Ideals: Philantrophist. Bonds: Attractive, Enemies, Criminal record, Adventurer. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +2
Possessions: 60 gp.
Reynard Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large black tufts of hair around his ears. His blue unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Reynard was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Flaws: Ugly, Disease, Insane. Bonds: Job, Family. Occupation: Stylist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 4000 cp.
Lorilla Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan top hat and tan clothes. She has moderate length chestnut hair. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She has worked as a Weaver like her father before her.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Shy. Bonds: Slave, Job. Occupation: Weaver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 2000 sp.
Einkil Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who sports grey clothing, slightly heavier than average wear, he is not a threatening figure. His head has been shaved. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Einkil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born at the edge of vast forest. When Einkil reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 5 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 160 gp. 1 Chain shirt.
Bryseis Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her chestnut hair is heavily combed to the left. She has a dull look in her white eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with a lost civilization.
History: A powerful necromancer made her what she is. She worked as a nervous Server and found it very stressful. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and balancing her hectic life and new server responsibilities is difficult
Bonds: Adventurer, Job, Mentor, Immigrant. Occupation: Server
Voice: Slurs words
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Sylvan, Aquan, Gnoll, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Half-Plate.
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