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NPC Generator

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Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. He sports a flattop hair cut. His green eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and he seems to be bored by most things

Flaws: Mundane. Bonds: Job, Family, Criminal record. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Einkil Dankil, Male Dwarf Wizard 5
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Nature +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. Deep green spinel (40 gp). Aquamarine (1400 gp). Violet garnet (1400 gp).


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears blue cloth garments or leather armor. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Zook speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Blacksmith, who enjoyed hunting, Zook was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Zook Garrick, Male Gnome Adept 9
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)7 (-2) 14 (+2)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1800 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bune Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She typically wears green cloth garments or leather armor. Her silver hair is matted, messy, and big. Her eyes are black.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invites people to come help in her community garden.

History: Bune lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She used her abilities to travel the world and help people.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Bune Righteous, Female Tiefling Aristocrat 3
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 10 (+0)18 (+4)
Skills Deception +6, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Harbek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a grey suit. His golden hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Harbek wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Disciplined, Logical, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Harbek Bloodkith, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 19 (+4)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Mumpena Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman wears blue leather gloves, a blue jacket, and tight pants. She has wavy silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her mother raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: In love, Nature. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Mumpena Gimlen, Female Gnome Druid 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jade (80 gp).


Social Check DCs


Mara Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears bulky blue painted plate armor. She has a hunchback. Her tied-back hair is silver. Her gray unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Tanner. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Mara was born in the west. At a young age she loved to build and create. She was an apprentice working in her mother's forge. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is unsatisfied with her job.

Ideals: Justice, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Mara Caphaxath, Female Elf Commoner 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Gerald Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his falchion ready. He wears his silver hair up in a very large beehive style do. His hazel eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Barber job and began his own company from there.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Nature, Job. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Washington, Male Human Wizard 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp.


Social Check DCs


Matilda Nash, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses in brown turtlenecks beneath a red coat with violet slacks. She keeps her silver hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Assassin for hire.

Motivation: To prove her worth to the world.

Ideals: Fighting. Flaws: Impulsive. Bonds: Guardian, Job. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Matilda Nash, Female Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Suhnae Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his nunchaku. His skin is also unnaturally pale. His black hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of orcs once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Mundane. Bonds: Enemies, Criminal record. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Suhnae Sylvaranth, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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