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NPC Generator

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Advanced [show]


Sun Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, typically a more casual-formal manner. Her fur is brown and very short. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to loving parents in a slum to the north. She was an athlete and attended two major summer competitions. She never won. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Sun Hummingbird, Female Tabaxi Barbarian 8
Medium (5'11") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 83 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp. Obsidian (8 gp). Azurite (8 gp). Banded agate (8 gp). Deep green spinel (60 gp). Blue sapphire (1000 gp).


Social Check DCs


Nicor Random, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear black pants and tee shirts. He is muscular with a powerful set of arms. His hair, while still mostly white, has prominent grey streaks. His eyes are white and catlike.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and to find somewhere to settle down

Ideals: Justice. Flaws: Mundane. Bonds: Guardian, Nature, Attractive. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Nicor Random, Male Tiefling Monk 5
Medium (6'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Brakka Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a white vest and prefers red and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. Her white hair is cut short. She has blue eyes and a white hat with a red feather.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She got into the Knight business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Knight. She has set out to sabotage the competition.

Motivation: A deep hatred of gnolls; and marry her brother to traveling adventurers

Flaws: Ugly. Bonds: Family, Job, Enemies. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Brakka Denholm, Female Half-Orc Commoner 2
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Tricking Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a worn and beaten armor. Her fur is white and curly. Her copper eyes peer out from beneath her broad pastel hat.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Miner for hire.

Motivation: Money/treasure; and to be a priest again

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Tricking Plume, Female Tabaxi Warrior 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Ida Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her crossbow always slung over her shoulder. She carries with her a set of crossbows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She keeps her brown hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Ida was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Fletcher.

Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job

Ideals: Fighting, Justice. Bonds: Adventurer, Attractive, Job. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Ida Pinkerton, Female Human Monk 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 5 Acid flasks.


Social Check DCs


Rolf LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple violet robe with pastel stripes complete with hood. His silver hair, when down, is lengthy. His gray eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and he feels threatened by others

Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Rich, Family. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Rolf LaHood, Male Half-Elf Aristocrat 11
Medium (5'11") Half-Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 88 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Aquan
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 2500 gp. Sardonyx (40 gp). Amber (50 gp). Golden pearl (50 gp). Alexandrite (500 gp).


Social Check DCs


Theriatis Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his violet robe and has his scythe always slung over his shoulder. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Expand his business; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Theriatis Durkin, Male Half-Elf Cleric 2
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 17 (+3)14 (+2)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 40 gp.


Social Check DCs


Dee Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tattered old clothes. She has styled her blonde hair well, parting it to the left. Her hazel unseeing eyes seem to look past you.

Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Dee Wildheart, Female Halfling Rogue 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 17 (+3)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Nicor Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His hair is blue and very short. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Nicor has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Nicor Caution, Male Tiefling Cleric 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills Persuasion +7, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 150 pp.


Social Check DCs

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