Chay Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy red suit. His auburn hair is cut short. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.
Roge Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This man very much looks the part of a Banker. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His brown hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Rich, Attractive. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Mormo Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He has wavy brown hair. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.
History: Mormo lived on a farm with his mother, near the main road leading to a nearby town. One day when Mormo was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Mormo was heart-stricken from the event, and his father started working long hours to provde for them. He has set out to sabotage the competition.
Motivation: To get a good night's sleep.
Flaws: Insomniac, PTSD. Bonds: Job, Family. Occupation: Knight
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 17)
Armor Class 9
Hit Points 71 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Gnome
Attacks Melee +4 / 5d4-2, Ranged +5 / 5d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 2 | 1 |
Possessions: 4000 gp. Tourmaline (70 gp). Aquamarine (700 gp). Eye agate (11 gp). Golden pearl (70 gp). Jasper (70 gp). Fire opal (600 gp). Chrysoprase (70 gp). Chrysoprase (70 gp). Fiery yellow corundum (600 gp). Moonstone (70 gp). Moss agate (11 gp). Malachite (11 gp). Aquamarine (700 gp). Black star sapphire (600 gp). Azurite (11 gp). Star rose quartz (70 gp). Carnelian (70 gp). Alexandrite (700 gp). Sard (70 gp). Jasper (70 gp). Red-brown spinel (70 gp). Emerald (600 gp). Chrysoberyl (70 gp). Deep blue spinel (700 gp). Azurite (11 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Morthos Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His dark red hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to loving parents in a slum to the south. He moved out north to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Ugly. Bonds: Nature, Criminal record, Poor. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 47 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Smoky quartz (40 gp). Lapis lazuli (9 gp).
Riswynn Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with grey skirt. Her blonde hair is lengthy. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She can speak with the recently deceased. Her job bores her to no end. She has decided to make it more interesting.
History: She got into the Interpreter business at a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Interpreter like her mother before her.
Motivation: She has decided she is irredeemable.
Ideals: Gifted. Bonds: Adventurer, Criminal record, Job, Rich. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Dworic Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is portly but not overly obese. With a patchy black beard and wild black hair. This green eyed northerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dworic grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dworic. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Flaws: Shy. Bonds: Adventurer, Criminal record, Rich. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Amber (60 gp).
Robbie Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is well kept. Her eyes are a pleasant gray.
Personality: Always inclined to offer people food she seems plenty friendly. She always tries to repair and not replace. It was this mentality that drove her into the Mayor business.
History: She was born the only child of a wealthy merchant. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now spends her time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Persistence, Entrepeneur. Flaws: PTSD. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 3000 sp.
Semyaza Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears green cloth garments or leather armor. Her hair is red and curly. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.
Motivation: Someone believes her a fraud; and many illithids want her driven away
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant, Nature. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 15)
Armor Class 11
Hit Points 83 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
Possessions: 7000 gp. Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Finely wrought small gold bracelet (20 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (6000 gp). A small bag of saffron. (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold and topaz bottle stopper cork (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Balam Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear black clothing when he does not wear armor, and a wedding ring on his left hand. He wears a small hat to cover his moderate length dark red hair. He has gleaming, smiling gold eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Balam studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends
Ideals: Joker, Gifted. Bonds: In love, Adventurer, Rich, Religious. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 3000 sp. Rhodochrosite (6 gp). Obsidian (6 gp). Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!