Dabbledob Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is black. His eyes are blue and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the west
Ideals: Fighting, Optimist, Entrepeneur, Artistic. Flaws: Ugly. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Andraste Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her skin is fair and her fingers are delicate and long. She sports silver long hair. Her brown eyes are slightly larger than normal.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Andraste was raised in a hard working conservative environment. She dropped out of school before completing her studies. She became a Architect soon after.
Motivation: To pay off her debts; and balancing her hectic life and new architect responsibilities is difficult
Ideals: Joker, Logical. Flaws: Shy. Bonds: Job, Debt. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 60 gp.
Adelard Heiser, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His brown hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 7 (-2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Leaf Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown armored body suit, with a simple blue line shooting up and back down. Her black fur is lengthy and is close to two feet long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Rich. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 36 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear blue pants and tee shirts. His silver hair is styled in orderly dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Crampernap studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 9
Hit Points 70 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Infernal, Celestial, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +3 / 4d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Old masterpiece painting (1100 gp). Gold and topaz bottle stopper cork (1800 gp). Silver comb with moonstones (200 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.
Bimpnottin Ningel, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. Her hair is greying and her face has many wrinkles. Her green unseeing eyes seem to look past you.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.
Motivation: Further expansion of business; and money/treasure
Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 pp. 1 Masterwork Common Ranged Weapon.
Werydd Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She likes to wear grey tank tops with pastel skirt, marred by teas. Her brown hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: This woman loves writing and to teach people writing more than just about anything. Werydd is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Werydd reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.
Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Family, Military. Occupation: Laborer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. Solid gold idol (300 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Ahinar Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a yellow cloak and cross-gartered white stockings, marred by teas. She wears a small hat to cover her moderate length golden hair. She has gray eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She now spends her time doing works of charity.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Butcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 8
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 20000 cp. Malachite (4 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Vanuath and his spouse have recently divorced.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Military, Has a crush. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!