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NPC Generator

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Advanced [show]


Mialee Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a blue shirt with thin brown vertical stripes and tan pants. She has no hair. Her hazel eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She moves from town to town, unable to find a place to settle.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Mialee Lathalas, Female Elf Fighter 2
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 16 (+3)18 (+4)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Leshanna Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is generally shirtless and showing off her tattooed chest. Beneath her clothing is a huge mess of scar tissue. She wears a Stetson hat to cover her moderate length brown hair. Her eyes are brown and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. She is lazy and tries to find solutions quickly.

History: Leshanna was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, Lazy. Bonds: Slave, Family, Adventurer, Criminal record. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Leshanna Wasanthi, Female Half-Elf Fighter 6
Medium (4'8") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)10 (+0) 13 (+1)5 (-3)
Skills Arcana +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Beatrice Astley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown coat over a pastel low-cut shirt, and a broad hat upon her head. She sports golden long hair. Her eyes are hazel and catlike.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the south to a Beggar, Beatrice learned a great deal about her father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Beatrice's homeland. Beatrice decided to take the middle way and become a bodyguard. She has worked as a Beggar like her father before her.

Motivation: Balancing her hectic life and new Beggar responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Rich, Job. Occupation: Beggar

Voice: Jittery and nervous

Attributes [hide]

Beatrice Astley, Female Human Warrior 6
Medium (5'1") Human, Lawful Evil (CR 6)
Armor Class 10
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)18 (+4) 12 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling, Ignan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Oriff Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her wide-brimmed hat is riddled with cuts and holes. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She receives visions of the future at random moments

History: She got into the Fisher business at a young age. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her absent father; and to unite with her brother

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Job, Family. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Oriff Fallack, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cloak Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears brown trousers with grey and white striped suspenders. He wears various colorful collared shirts. He has done his best to style his cinnamon fur to look like a famous performer. He has a dull look in his yellow eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Emotional. Bonds: Slave, Rich, Adventurer. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Cloak Candle, Male Tabaxi Rogue 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Athletics +1, Intimidation +6
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +6

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Bertram Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a red collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. This blue eyed easterner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 8 years old his parents immigrated from the east. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Flaws: Shy. Bonds: Adventurer, Immigrant, Family. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Bertram Honeypot, Male Halfling Druid 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 1600 sp.


Social Check DCs


Beast Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a faded coat and loose pants complete with small hat. She has white fur. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Interpreter they were divorced and she won custody of their daughter. She worked as a Animal Trainer, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Military, Family. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Beast Of Ivory, Female Tabaxi Warrior 17
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 109 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +8, Athletics +7
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +7

Possessions: 11000 gp. Jeweled gold crown (4000 gp). Silver chalice with lapis lazuli gems (150 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (150 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (2400 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). An abacus with copper, silver and gold markers (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Fire opal pendant on a fine gold chain (2400 gp). Sapphire pendant on gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Quelenna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and green robe with the hood down, and she perpetually has her halberd ready. She has a very tight haircut. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 4 years old her parents immigrated from the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.

Motivation: Doesn't want to be a Miner and was forced into it by her family; and to reunite with her absent mother

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Quelenna Qualanthri, Female Elf Barbarian 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)17 (+3) 16 (+3)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Thomas Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light violet in addition to tight pants. His brown hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Thomas hails from a village terrorized by drow. Cursed with vampirism at a very young age, Thomas has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Insomniac, Disease. Bonds: Enemies, Job. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Thomas Iathrana, Male Half-Elf Aristocrat 10
Medium (5'6") Half-Elf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)5 (-3) 11 (+0)15 (+2)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: Silver comb with moonstones (600 gp).


Social Check DCs

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