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NPC Generator

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Advanced [show]


Ootah Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear flannel. Her long brown hair is drawn into a two foot long braid. She is baby faced.

Personality: She is overprotective of those who hire her services. She is able to make almost anything out of random pieces of junk.

History: She was born in a small desert village. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home.

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Guardian, Nature. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Ootah Sherwood, Female Half-Orc Rogue 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 54 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)7 (-2) 8 (-1)5 (-3)
Skills Animal Handling +2, History +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Sardonyx (20 gp). Sardonyx (20 gp). Amber (80 gp). Chrysoberyl (80 gp).


Social Check DCs


Halander Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear white pants and tee shirts. He is an epitome of beauty. His long blonde hair reaches down to his waist. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: Halander was born with his father's beautiful face. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was always very intelligent and has formed a secret society of specialists.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Gifted. Flaws: Fearful, Secretive. Bonds: Attractive, Family. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Halander Brightmoon, Male Halfling Adept 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 26000 sp. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Nalaed Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey collared shirt and yellow skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears her brown hair up. Her brown eyes peer out from beneath her broad grey hat.

Personality: She has a massive crush on the younger sibling of the Animal Trainer who has hired her part-time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the west, but her parents moved at a very young age to the east. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the west, certain she would find work there.

Motivation: Wants her loneliness to end; and seeks redemption

Flaws: Fearful. Bonds: Has a crush, Family, Immigrant, Criminal record. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Nalaed Fallack, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)7 (-2)
Skills Intimidation +0, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Armara Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. She has styled her red hair well, parting it to the right. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Mentor, Rich. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Armara Fortune, Female Tiefling Wizard 8
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 10 (+0)18 (+4)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. Red spinel (120 gp). Chrysoberyl (120 gp). Smoky quartz (60 gp). Golden yellow topaz (1000 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyra Death, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her skin is flawless and her red eyes scan people very quickly.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She believes the world needs to unite to get rid of orcs once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by orcs. Pyra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Revenge.

Flaws: Terse, Disease. Bonds: Rich, Attractive, Enemies. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Pyra Death, Female Tiefling Sorcerer 6
Medium (6'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)17 (+3) 13 (+1)8 (-1)
Skills Arcana +6, Athletics +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 7000 sp.


Social Check DCs


Rangrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'0" and is dressed in an above average manner. His moppish white hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 6 years old his parents immigrated from the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Bonds: Attractive, Immigrant, Mentor, Family. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Rangrim Holderhek, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills History +3, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: Just what you see.


Social Check DCs


Nykkan Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant red.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Nykkan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Nykkan reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Depressed. Bonds: Poor, Military. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Nykkan Jharthraxyn, Male Dragonborn Druid 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1500 gp. Black opal (1500 gp). Chalcedony (40 gp). Violet garnet (1100 gp). Freshwater pearl (14 gp). Freshwater pearl (14 gp). Jasper (40 gp). Canary diamond (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a pastel shirt with thin tan vertical stripes and brown pants. She wears a feathered hat to cover her moderate length lavender fur. Her fierce blue eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.

History: When she was but 7 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Spear's homeland. Spear decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect her home.

Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Spear Shoe, Female Tabaxi Ranger 6
Medium (4'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 18 (+4)11 (+0)
Skills Intimidation +3, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Giant, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 900 gp. Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Cloud In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears a robe, a symbol of the four houses of cards around her neck, and a axe on her belt. Her lavender fur is still thick. Her green unseeing eyes seem to look past you.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is lazy and tries to find solutions quickly.

History: She is a Jackalwere in disguise. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Fighting, Justice. Flaws: Disease, Lazy. Bonds: Adventurer. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Cloud In the Wind, Female Tabaxi Paladin 1
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. Carnelian (20 gp).


Social Check DCs

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