Lone Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He very much looks the part of a Masseuse. His lavender fur is kept up in a ponytail inside a small hat. He has amber eyes and a brown hat with a violet feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Lone was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Extrovert, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Masseuse
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 200 gp.
Veit Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a grey costume with the symbols of the four houses of cards on his torso, and sports empty pouches on his belt. His white hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Veit is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the east, but his parents moved at a very young age to the south. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He then took over the family business and is one of the better Banker for hire.
Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion
Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Banker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Quillathe Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Quillathe isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She works hard and plays hard.
History: The child of western immigrants she idolized her mother. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She feels the way she acts is they only way to get by in the world; and to clean up the streets
Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Attractive, Immigrant. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 5 (-3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Tarhun Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a top hat to cover his moderate length green crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Tarhun grew up listening to his father's many stories. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: He wants to meet his childhood hero; and he would like to get married and retire
Ideals: Gifted. Bonds: Adventurer, Attractive, Has a crush. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 16)
Armor Class 10
Hit Points 44 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Terran
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
Possessions: 12000 gp. Lapis lazuli (15 gp). Freshwater pearl (15 gp). Golden yellow topaz (900 gp). Golden pearl (120 gp). 1 Minor magic item.
Agatha Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet trousers with black and grey striped suspenders. She wears various colorful collared shirts. Her auburn hair is cut short. She has blue eyes and a violet hat with a black feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born a particularly ugly child, much to the horror of her parents. She helped her mother out around the business and became quite the natural. In the meantime she has taken over work as a Detective and occasionally as a mercenary.
Motivation: Wants her loneliness to end; and wants a kiss
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. 4 Acid flasks. 1 Everburning torch. 3 Tanglefoot bags.
Whurbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is wearing a long, grey cloak. He has a hunchback. His long golden hair is drawn into a two foot long braid. His thin eyebrows rest above his beady blue eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast island. A freak accident while working with his Engraver mother left him crippled. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.
Motivation: To reunite with his absent mother; and regain custody of his son
Flaws: Ugly, Impulsive, Disease. Bonds: Nature, Family. Occupation: Stableman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 3 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Warryn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many grey ritualistic tattoos. He has a large blue mantle and cape that has been intricately interwoven into his grey robe. He wears his auburn hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He misses his home and complains about the freezing weather, even in summer.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Addict. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Vondal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in a clean brown cloak covering his clean studded leather. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Vondal studied abroad. His family was turned out during the war. He and his family wandered west to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: Half-Orc compassion; and money/treasure
Ideals: Gifted. Flaws: Ugly, Racist, PTSD. Bonds: Rich. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 102 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Jet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fax Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses in green turtlenecks beneath a blue coat with brown slacks. Beneath his clothing is a huge mess of scar tissue. His red crest is smooth and relatively long. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Sold as a small child to a brothel owner, Fax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Fax took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he is currently in port desperately looking for someone to get him out
Ideals: Opinionated, Gifted. Bonds: Slave, Immigrant, Mentor. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
