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NPC Generator

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Advanced [show]


Aline Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a violet and red robe with the hood down, and sports empty pouches on her belt. She has chestnut hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.

Motivation: She is content; and to find somewhere to settle down

Flaws: Mundane, Impulsive, PTSD. Bonds: Attractive, Slave. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Aline Aloro, Female Half-Elf Barbarian 8
Medium (4'10") Half-Elf, Lawful Good (CR 8)
Armor Class 7
Hit Points 70 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +3

Possessions: 700 gp. Gold and topaz bottle stopper cork (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Arjhan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red crest. He wears an entirely black suit with brown socks and a vest with buckled shoes. He has a hunchback. He has no crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Joker, Logical. Flaws: Ugly, Antagonistic, Disease. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Arjhan Akambherylliax, Male Dragonborn Druid 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)18 (+4) 14 (+2)16 (+3)
Skills Arcana +7, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Giant, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1100 gp.


Social Check DCs


Cimer Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his black hair well, parting it to the right. He has a dull look in his red eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cimer took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and to get a good night's sleep

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Cimer Chant, Male Tiefling Expert 5
Medium (6'4") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 12 (+1)19 (+4)
Skills Performance +7
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp. Rose (70 gp). White pearl (70 gp).


Social Check DCs


Susannah Marleigh, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears a feathered hat to cover her moderate length golden hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is mildly Human supremacist, though she does not identify as such. She would rather hide behind her crafts than deal with other people.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Artistic. Flaws: Racist, Shy, Disease. Bonds: Attractive. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Susannah Marleigh, Female Human Paladin 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 6 (-2)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Carnelian (80 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp). Jet (140 gp). Onyx (80 gp). Rhodochrosite (13 gp). Alexandrite (1200 gp). Black star sapphire (600 gp). Black pearl (1200 gp).


Social Check DCs


Rhogar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has green crest. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Body Guard business at a young age. He has had some formal painting training, and achieved minor success. He has drifted from career to career and currently works as a Body Guard.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Rhogar Qyxpahrgh, Male Dragonborn Monk 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)15 (+2) 7 (-2)7 (-2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 8
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 8000 sp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a brown top hat and brown clothes. He wears a colorful flower in his red fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He struck the Apothecary job and began his own company from there.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Shifting Of Snakes, Male Tabaxi Fighter 2
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 15 (+2)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1600 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Willow Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is heavily combed to the right. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Willow reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Professionalism, Gifted. Flaws: Selfish. Bonds: Military. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Willow Jamjar, Female Halfling Commoner 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norkruuth Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear green clothing when he does not wear armor. His bronze crest is long and unkept. He has gleaming, smiling gold eyes.

Personality: Aggressive, abrasive, and angry, Norkruuth embodies much of what other species detest in the Dragonborns. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious, Immigrant. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Norkruuth Nemmonis, Male Dragonborn Warrior 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Athletics +6, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tordrid Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her brown hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, she prefers to meditate than take action. She enjoys reading and quiet.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Over the years she perfected her riding and shooting skills. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Military, Nature. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Tordrid Strakeln, Female Dwarf Rogue 6
Medium (4'3") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 10000 cp.


Social Check DCs

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