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NPC Generator

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Advanced [show]


Morgran Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Mayor. His long black hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 5 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Morgran Orcfoe, Male Dwarf Expert 9
Medium (4'2") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 68 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 12 (+1)5 (-3)
Skills Deception +0, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is portly but not overly obese. With bright white hair and a scraggly beard. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gerald was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his brother

Flaws: Selfish, Forgetful. Bonds: Family, Adventurer. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Gerald Anderton, Male Human Paladin 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 48 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Investigation +6, Survival +3
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2200 gp. Citrine (40 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black Stetson hat and black clothes. He has wavy white crest. He is baby faced.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and marry his brother to traveling adventurers

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Mentor, Family, Religious. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Nadarr Xephyrbahnor, Male Dragonborn Ranger 7
Medium (6'1") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Auran, Ignan, Gnome
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 110 pp. Deep blue spinel (1100 gp). Tiger eye turquoise (10 gp). Zircon (70 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Beckwith, Female Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern woman is dressed in an above average manner. She has slicked back auburn hair. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Juliana was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Athletic, Fighting. Bonds: Attractive, Job. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Juliana Beckwith, Female Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)7 (-2) 7 (-2)12 (+1)
Skills History +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Mastema Weary, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally shirtless and showing off her tattooed chest. Her silver hair is slicked back into a classic pompadour. Her silver eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She is a font of random trivia from the lore and stories she has discovered

History: She was born in a small mountains village. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and an old rival family wants her found

Ideals: Logical. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Mastema Weary, Female Tiefling Bard 8
Medium (4'7") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 16 (+3)19 (+4)
Skills Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Brown-green garnet (160 gp). Obsidian (7 gp). Rich purple corundum (1600 gp). Sardonyx (20 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Mindartis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a top hat to hide his balding. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Mindartis Xistsrith, Male Elf Ranger 7
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. Red garnet (100 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Zepar Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His whole body is exceptionally muscular. His purple hair is singed and shortened. This red eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Zepar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is a Slaad in disguise. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Zepar Larceny, Male Tiefling Expert 8
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Lapis lazuli (4 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his black hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.

History: Theren was born the youngest of three triplets. Theren was born on a far western island where he grew up under the tutelage of his father, an expert Architect. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his relatives are trying to arrange a marriage

Ideals: Athletic, Fighting. Bonds: Immigrant, Family, Debt. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Theren Selevarun, Male Elf Paladin 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)7 (-2) 8 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Korinn Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a brown scarf. She is physically well-built. Her crest is red and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Korinn was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. There was a wharf not far from home where she often wandered off to fish. She has dedicated herself to building a better village for her children.

Motivation: A need for knowledge about a nearby landmark; and she is currently in port desperately looking for someone to get her out

Bonds: Attractive, Adventurer, Slave, Poor, Nature. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Korinn Tiammanthyllish, Female Dragonborn Rogue 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4

Possessions: 1800 gp. Eye agate (13 gp). Rich purple corundum (500 gp). Jasper (50 gp). Moonstone (50 gp). Rhodochrosite (13 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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