Curran Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he sports white clothing, slightly heavier than average wear. He has done his best to style his golden hair to look like a famous performer. His gray eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist, Gifted. Flaws: Lazy, Insomniac. Bonds: Slave. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
Possessions: 180 gp.
Yurgunn Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a grey collared shirt and tan skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has moderate length white hair. She tend to wears goggles to shield her eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was a soldier and died while she was still young. Yurgunn was left her mother's suit of armor and trained in its use and care. She now owns her own business.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Artistic. Bonds: Job, Religious, Military, Criminal record. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 3000 cp. Silver comb with moonstones (100 gp). 1 Masterwork Uncommon Weapon.
Rathkran Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying red crest a little too much giving a sharp red color. His half smiles and gold eyes are beguiling and draw you in.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Lazy. Bonds: Attractive, Military, Immigrant. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 78 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Giant
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
Possessions: 800 pp. Bloodstone (50 gp). Peridot (50 gp). Golden yellow topaz (900 gp). Malachite (9 gp). Golden yellow topaz (900 gp). White pearl (110 gp). Blue sapphire (1100 gp). Obsidian (9 gp). Deep blue spinel (900 gp). Rose (50 gp). Smoky quartz (50 gp). Moss agate (9 gp). Blue quartz (9 gp). Blue quartz (9 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andry Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she tends to wear a red poncho over her likewise colored trousers and shirt. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a great chef.
History: She was born in a small desert village. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Joker, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Finely wrought small gold bracelet (30 gp). 1 Minor magic item. 1 Minor magic item.
Rosamund Darlington, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She very much looks the part of a Interpreter. Her black hair is drawn into a tight pony tail with a rose scrunchie. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She snorts whenever she laughs or is feeling confident. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She got into the Interpreter business at a young age. She worked as a nervous Interpreter and found it very stressful. She has since lost track of the people in her past.
Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and to share knowledge with the world
Ideals: Athletic, Logical. Bonds: Job, Attractive, Family. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Drifting On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'11" and muscular, this eastern woman dresses well, typically a more casual-formal manner. She has done her best to style her cinnamon fur to look like a famous performer. Her blue eyes are slightly larger than normal.
Personality: Drifting hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is lazy, self-centered, vain, and jealous.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Drifting has worked very hard to control her curse. She has never given up on her painting dream.
Motivation: She doesn't get along with people that don't share her tastes; and she has a rivalry with the church that dominates her actions
Ideals: Athletic, Artistic. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Draconic, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Gilthur Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large grey jacket. His red hair is cut short. His green eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born in the west, but his parents moved at a very young age to the north. A gifted student he started as a Ploughman, but he got bored and became a Apothecary. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Flaws: Ugly, Insane, Depressed. Bonds: Enemies, Immigrant, Job. Occupation: Apothecary
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Zogdûsh Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his father was called into army service. Zogdûsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Brewer
Voice: Dutch accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 8 (-1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp.
Varg Bing, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has moderate length golden hair. His eyes are hazel and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the south to a Roofer, Varg learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He has achieved small success as a Roofer.
Motivation: To be a Merchant again; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 109 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1700 pp. Smoky quartz (80 gp). Sard (80 gp). Emerald (1000 gp). Aquamarine (1400 gp). Red garnet (80 gp). Coral (80 gp). Pink pearl (80 gp). Violet garnet (1400 gp). Golden pearl (80 gp). Red-brown spinel (80 gp). Banded agate (10 gp). Chrysoprase (80 gp). Deep blue spinel (1400 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!