Gesrethe Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'7", this woman prefers to wear green clothing when she does not wear armor. She sports a flattop crest cut. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She plays an instrument quite well.
History: She was born several months after her mother was called into army service. She has had some formal writing training, and achieved minor success. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Doesn't want to be a Healer and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Gifted, Artistic. Flaws: Addict, Secretive. Bonds: Military, Family. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
Einkil Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is typically in his Performer uniform, and sports empty pouches on his belt. His hair, while still mostly silver, has prominent grey streaks. His amber eyes dart from person to person.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Stableman, his mother struggled to pay the bills. After coming to the age of reason, Einkil took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Attractive, Poor. Occupation: Performer
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 8000 cp.
Cecily Kendall, Female Human [Permalink]
Personal [hide]
Description: She has a missing right leg. She prefers to wear flannel. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a Apothecary, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.
Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Poor. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 5 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Terran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tawna TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is green, and she wears a heavy white leather apron most of the time. Her skin is fair and her fingers are delicate and long. She has styled her white hair well, parting it to the right. She has a tattooed face.
Personality: Her tongue was cut out and she uses sign language. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: When she was but 3 years old her parents immigrated from the north. A freak accident while working with her Laborer mother left her crippled. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tawna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Wants to work out more often; and someone believes her a fraud
Ideals: Athletic. Flaws: Disease. Bonds: Criminal record, Immigrant, Enemies. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 10)
Armor Class 16
Hit Points 82 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
Possessions: 2000 gp. Alexandrite (700 gp). Red-brown spinel (100 gp). Aquamarine (700 gp). Tourmaline (100 gp). Sard (20 gp). Clear bright green emerald (2000 gp). Moss agate (13 gp). Emerald (900 gp).
Joan Paxton, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her hair is brown and curly. Her eyes are a pleasant blue.
Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.
History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp.
Tippletoe Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears blue leather gloves, a blue jacket, and tight pants. She keeps her silver hair in a pixie cut. She has a dull look in her brown eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tippletoe is combative with any and all who dare try her patience in the slightest.
History: Tippletoe lived on a farm with her mother, near the main road leading to a nearby town. Her mother took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Barkeep, and she later adopted a second son.
Motivation: Wants to raise her children well; and to unite with her brother
Ideals: Joker, Justice. Bonds: Attractive, Family, Nature. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 37 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 14000 sp. A miniature golden chest with tiny emeralds lining the top (180 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A necklace of small pink pearls (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Minor magic item.
Great In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His fur is cut close to his head. He has several tiny amethyst earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Great was raised in a hard working conservative environment. Through the years after Great was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Great's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Butcher.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 1400 gp. 1 Minor magic item.
Direcris Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear green clothing when he does not wear armor. His blue crest is heavily combed to the left. His eyes are gold.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: Born in the south to a Bather, Direcris learned a great deal about his mother's area of expertise. His childhood dream was to be a Bellfounder, but he was a colossal failure. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and expand his business
Ideals: Gifted. Flaws: Emotional, Mundane. Bonds: Job. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Riardon Lathalas, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His golden hair is styled in orderly dreadlocks. His ears are large.
Personality: He is overprotective of those who hire his services. He takes great joy in being the best Bather in town.
History: The child of a Mercenary, who enjoyed hunting, Riardon was taken on many hunting expeditions. A gifted student he started as a Mercenary, but he got bored and became a Bather. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Job, Nature. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 cp. 1 Minor magic item.
Shout outs: Stacey, mike richard, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
