Elizabeth Digby, Female Human [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. She carries with her a set of shields, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her white hair. She has green eyes and a brown hat with a black feather.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Bonds: Attractive, Military. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 51 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 500 gp. Lapis lazuli (5 gp). Rose (60 gp). Carnelian (60 gp). Jasper (60 gp). Red-brown spinel (160 gp). Citrine (60 gp). Rock crystal (60 gp). Red-brown spinel (160 gp).
Heskan Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green shirt with thin tan vertical stripes and black pants. His gold crest is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He is a Metallic Dragon in disguise. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Emotional, Antagonistic, Racist. Bonds: Attractive, Adventurer. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 4000 cp. Red garnet (110 gp). Citrine (50 gp). Obsidian (8 gp).
Oriff Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her white hair is slicked back into a classic pompadour. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She invites people to come help in her community garden.
History: Her mother raised her in a mountain cabin. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She's attracted to the PC; and she would like to get married and retire
Ideals: Philantrophist. Bonds: Guardian, Nature, Criminal record, Has a crush. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 36 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Golden yellow topaz (1500 gp). Rhodochrosite (8 gp). Sard (20 gp). Rhodochrosite (8 gp). Banded agate (8 gp). Red-brown spinel (60 gp). Smoky quartz (20 gp).
Modean Flight, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Shipwright. His black hair is unkempt and raggedy. His white eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, he prefers to meditate than take action. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Modean was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He now owns his own business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shipwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Auran, Celestial, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 500 gp.
Lamlis Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a violet low-cut shirt, and a feathered hat upon his head. He has a moderate pudge and is not very fit. He has shaved his head bald. His eyes are amber and catlike.
Personality: Lamlis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and revenge
Ideals: Impeccable, Artistic. Bonds: Immigrant, Enemies. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Rivaan Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Merchant, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He wears a feathered hat to cover his moderate length gold crest. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He struck the Merchant job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Religious. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 110 pp. Rose (80 gp). Carnelian (80 gp). Malachite (5 gp). Chalcedony (80 gp). Chrysoprase (80 gp). Violet garnet (200 gp).
Marigold Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears tight fitting clothing which further accentuates her frame. Her whole body is exceptionally muscular. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant blue.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Slave, Religious. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Nimble Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. His fur is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.
Motivation: He uses money and sex appeal to get what he needs; and wants to raise his children well
Ideals: Joker. Bonds: Rich, Military, Family, Attractive. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 2000 gp.
Azzakh Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a green collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He sports a flattop crest cut. His fierce red eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Azzakh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He enjoys reading and quiet.
History: Gifted from a young age, Azzakh studied abroad. He has had some formal dancing training, and achieved minor success. He was granted druidic powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge
Ideals: Impeccable, Logical, Gifted, Artistic. Bonds: Enemies. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 13)
Armor Class 11
Hit Points 57 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. Moss agate (6 gp). White pearl (50 gp). Malachite (6 gp). Chrysoprase (70 gp). Hematite (6 gp). Alexandrite (900 gp). Azurite (6 gp). Obsidian (6 gp). Jasper (70 gp). Rose (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!