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NPC Generator

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Advanced [show]


Veit Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his right hand. His blonde hair is matted, messy, and big. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Veit was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, In love, Military. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Veit Dankil, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 260 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Caeldrim Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. He has several tiny amber earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of illithids once and for all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in shortbow use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Caeldrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His relatives are trying to arrange a marriage; and he wants revenge against illithids

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Rich, Enemies, Family. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Caeldrim Feeny, Male Half-Elf Barbarian 15
Medium (4'9") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 113 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Investigation +8, Nature +8
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon, Orc
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0

Possessions: 900 pp. Brown-green garnet (90 gp). Violet garnet (500 gp). Black pearl (500 gp). Citrine (20 gp). Eye agate (6 gp). Azurite (6 gp). Black opal (900 gp). Black star sapphire (900 gp). Rhodochrosite (6 gp). Eye agate (6 gp). Coral (90 gp). Iolite (20 gp).


Social Check DCs


Spear Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He has done his best to style his beige fur to look like a famous performer. His eyes are yellow and catlike.

Personality: Spear wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. Spear was born on a far southern mountains where he grew up under the tutelage of his father, an expert Weaver. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC.

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor, Military, Immigrant. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Spear Shoe, Male Tabaxi Warrior 14
Medium (6'2") Tabaxi, Neutral Good (CR 14)
Armor Class 10
Hit Points 84 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Arcana +5, Performance +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 2000 gp. Zircon (60 gp). Rhodochrosite (13 gp). Rose (60 gp). Coral (60 gp). Violet garnet (1400 gp). Blue star sapphire (900 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Obsidian (13 gp). Red garnet (60 gp). 1 Medium magic item.


Social Check DCs


Názkûga Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered scythe and tarnished bow as well. His red hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Názkûga grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to trick people and travel the world for free.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting. Bonds: Criminal record, Family, Adventurer, Nature. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Názkûga Dumph, Male Half-Orc Paladin 9
Medium (6'3") Half-Orc, Lawful Evil (CR 9)
Armor Class 14
Hit Points 88 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Intimidation +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +1 / 3d4-2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Coral (130 gp). Chalcedony (20 gp). Obsidian (11 gp). Alexandrite (1400 gp). Rich purple corundum (500 gp). Jasper (20 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Ryland, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. She carries with her a set of clubs on her belt, each one with a topaz on the hilt. She sports chestnut long hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Brewer arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Juliana took refuge in the ruined castle and found the beat up club and armor she uses now. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Attractive, Nature, Rich. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Juliana Ryland, Female Human Fighter 6
Medium (5'9") Human, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 18 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)11 (+0) 14 (+2)15 (+2)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enna Ariessus, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Guard. Her white hair is long and unkept. She has several tiny amber earrings on each ear.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her mother raised her in a mountain cabin. She worked as a nervous Guard and found it very stressful. She has drifted from career to career and currently works as a Guard.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich, Nature, Job. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Enna Ariessus, Female Elf Warrior 10
Medium (5'2") Elf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4

Possessions: 250 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beleth Gluttony, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is red and curly. She wears a mask on her face.

Personality: She speaks before she thinks and is too direct. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: When she was but 4 years old her parents immigrated from the north. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the north; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Beleth Gluttony, Female Tiefling Cleric 8
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)19 (+4) 13 (+1)11 (+0)
Skills Athletics +2, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Orc, Auran, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 120000 cp. A roughly beaten golden orb (90 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Arara Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is renowned for her bright violet dresses and hats. She sports white long hair. She has a dull look in her blue eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. Arara was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: She loathes her own lifestyle; and she wants to get laid

Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Religious, Has a crush. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Arara Eathalena, Female Half-Elf Bard 12
Medium (4'7") Half-Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 59 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 18 (+4)18 (+4)
Skills History +3, Persuasion +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Sapphire pendant on gold chain (1600 gp). Large well-done wool tapestry (300 gp). Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Bernard Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely brown suit with pastel socks and a vest with buckled shoes. His hair is short and brown. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Bernard hails from a village terrorized by goblins. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A strong sense of loyalty to Elven people; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Bernard Everleigh, Male Human Bard 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 10 (+0)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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