Gardain Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. His tied-back hair is brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 7
Hit Points 135 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +1 / 3d10-3, Grapple +1
Possessions: 4000 gp. Gold and topaz bottle stopper cork (1100 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sweet Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears baggy pastel pantaloons and a white scarf. He keeps his brown fur in a flapper bob. His eyes are hazel and beady.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 6 years old his parents immigrated from the east. When Sweet reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Military, Immigrant. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Rose (80 gp).
Murgen Kendall, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many tan ritualistic tattoos. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is long and blonde with streaks of golden, and is pulled back with small white clips. Her fierce gray eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and to be a navigator again
Ideals: Disciplined. Flaws: Antagonistic, Ugly. Bonds: Mentor, Job, Slave. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 60 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Elven, Infernal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Blue sapphire (1300 gp). Banded agate (5 gp). Black opal (1300 gp). Banded agate (5 gp). Golden yellow topaz (1600 gp).
Thava Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a green coat. She keeps her long silver crest kept up in a rat tail. She has a tattooed face.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. Around other people she will do her best to conceal her emotions and appear jolly.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She used her abilities to trick people and travel the world for free.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and to find somewhere to settle down
Flaws: Racist, Shy, Mundane. Bonds: Criminal record, Enemies. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bhevek Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy white hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and he is content
Ideals: Entrepeneur. Flaws: Depressed, Insane, Mundane. Bonds: Criminal record. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 79 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 700 gp.
Seraphina Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears red leather gloves, a red jacket, and tight pants. Her hair is short and golden. She wears crescent spectacles with a black brim.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Seraphina was born the youngest of three triplets. A gifted student she started as a Courier, but she got bored and became a Marshal. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seraphina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job; and an old rival family wants her found
Ideals: Optimist, Fighting. Bonds: Nature, Family, Job. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 8 (-1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnome, Infernal
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Barendd Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His white hair is unkempt and raggedy. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 7 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Bullseye lantern.
Oriff Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. With bright chestnut hair. She has a tattooed face.
Personality: A deeply religious woman she believes everything happens for a reason. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she is compelled to act according to her religious beliefs
Ideals: Extrovert. Bonds: Attractive, Religious, Rich, Mentor. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Half-Plate.
Shanairla Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of longswords on her belt, each one with a jet on the hilt. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are likewise green.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Shanairla grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 45 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
Possessions: Aquamarine (700 gp). Blue star sapphire (1200 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
