Nadarr Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. He keeps his white crest in a pixie cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and doesn't want to be a animal trainer and was forced into it by his family
Ideals: Joker, Gifted. Bonds: Attractive, Family, Mentor. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 900 gp.
Mormo Art, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'10", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Mormo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 15)
Armor Class 13
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
Possessions: 2000 gp. Iolite (40 gp). Deep green spinel (50 gp). Freshwater pearl (12 gp).
Arara Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tan leather gloves, a tan jacket, and tight pants. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of a Barber, who enjoyed hunting, Arara was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and further expansion of business
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Servant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Vani Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a white costume with the symbols of strength on her torso, and a wedding ring on her right hand. She keeps her long brown hair kept up in a rat tail. She wears a mask on her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Cursed with a spirit at a very young age, Vani has worked very hard to control her curse. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.
Motivation: To be a Tailor again; and sabotage a competitor
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: In love, Job. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 17 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Auran, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Pelaios Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a green armored body suit, with a simple yellow line shooting up and back down. He wears a broad hat to hide his balding. His half smiles and red eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Bounty Hunter. He became a Bounty Hunter soon after.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Bonds: Attractive, Slave, Military, Job. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 3 Thunderstones. 1 Everburning torch. 3 Thunderstones. 8 Acid flasks.
Damaia Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear black pants and tee shirts. Her dark red hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She speaks before she thinks and is too direct. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Damaia hails from a village terrorized by illithids. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and she is greedy
Flaws: Insomniac, Impulsive. Bonds: Attractive, Rich, Enemies. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Raam Murder, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. His hair is dark red and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: To be a Seamstress again; and further expansion of business
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Auran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 6000 cp. 1 Masterwork Heavy wooden shield.
Alberich Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. He wears his hair in dreadlocks. This gray eyed northerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor; and he's looking for his big break
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Terran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Minor magic item. 1 Minor magic item.
Gildmak Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His golden hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gildmak was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He has achieved small success as a Crown-heir.
Motivation: Seeks redemption; and expand his business
Ideals: Fighting, Gifted. Bonds: Family, Job, Criminal record. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
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