Tordrid Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a grey suit, brown shirt, and green tie. Her silver hair has been sun bleached extensively. She has gleaming, smiling blue eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Wizard school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Athletic, Gifted. Flaws: Shy, Ugly. Bonds: Slave. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 5000 cp.
Synthrin Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'5" and wears very tight pants and wife beaters, though occasionally she sports a black coat. Her right leg appears badly burned and disfigured. Her gold crest is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Synthrin is depressed about a lot of things. She tends to be a nihilist. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Nature. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Agnes Dumph, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her golden hair up. Her brown eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Mercenary. She is harsh and unforgiving.
History: She was born on a small isolated farm. A freak accident while working with her Bounty Hunter mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac
Flaws: Antagonistic, Disease. Bonds: Job, Nature, Criminal record. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1400 gp. Deep blue spinel (1400 gp). Zircon (50 gp). Brown-green garnet (90 gp). Malachite (4 gp). Violet garnet (1400 gp). Hematite (4 gp). Aquamarine (1400 gp). Azurite (4 gp).
Balimaar Benson, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His eyes are likewise gray.
Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Balimaar was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Balimaar took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Disease, Fearful. Bonds: Attractive, Nature, Job. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp.
Theren Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears violet trousers with white and pastel striped suspenders. He wears various colorful collared shirts. His hair is blonde and curly. His amber eyes have a joyful gleam in them most of the time.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Athletic, Professionalism, Pacifist. Bonds: Nature, Adventurer. Occupation: Servant
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Dazzazn Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. He has done his best to style his white crest to look like a famous performer. He wears a mask on his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.
Motivation: He has money and likes to spend it.
Ideals: Persistence, Gifted. Flaws: Terse. Bonds: Attractive, Mentor. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 13)
Armor Class 11
Hit Points 43 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.
Pennie Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is skeptical of what others tell her and is slow to trust.
History: She got into the Barber business at a young age. She was an apprentice working in her father's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and wants to open a new tavern
Flaws: Shy, Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 60000 cp. Deep blue spinel (600 gp). Obsidian (15 gp). Tourmaline (140 gp).
Bune Merit, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her red eyes dart from person to person to random spaces in the air.
Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She has worked as a Architect like her father before her.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Harann Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman is generally well dressed albeit a few years behind the times. Her gold crest has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She would rather hide behind her crafts than deal with other people.
History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her music dream.
Motivation: She wants nothing more than to rejoin the army; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!