Nagrette Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She usually wears her black robe and has her sickle always slung over her shoulder. She is an epitome of beauty. Her chestnut hair is kept up in a ponytail inside a small hat. She wears crescent spectacles with a black brim.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Gifted from a young age, Nagrette studied abroad. She has had some formal writing training, and achieved minor success. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Irann Liadon, Female Elf [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is red and curly. She has a dull look in her amber eyes.
Personality: Irann is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She is a bit of a kleptomaniac.
Ideals: Extrovert. Flaws: Insomniac. Bonds: Rich, Religious, Criminal record. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Tod Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is long and unkept. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful necromancer made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family, Mentor. Occupation: Hunter
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 53 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Large well-done wool tapestry (300 gp). Old masterpiece painting (500 gp). Sapphire pendant on gold chain (1700 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Art Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'6" western man, he wears dark leathers with embroidery. His orange fur is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Art has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and wants to have a good time and be beloved
Ideals: Gifted, Optimist. Flaws: Disease, Insane. Bonds: Job. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 300 gp. Violet garnet (1300 gp). Black pearl (1300 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item.
Xanaphia Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she has the majority of her body covered in plate, and is pretty ugly. She has wavy golden hair. Her fierce amber eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Eggren Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. Her green crest is still thick. Her red eyes peer out from beneath her deerstalker black hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Eggren was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Logical. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. 1 Minor magic item.
Drusilia Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'4". She has a large violet mantle and cape that has been intricately interwoven into her brown robe, and her gloved hand is found clutching a greataxe. She has dyed her greying black hair a little too much giving a sharp black color. She has several tiny opal earrings on each ear.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She works hard and plays hard.
History: The child of a Carter, who enjoyed hunting, Drusilia was taken on many hunting expeditions. One day when Drusilia was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Drusilia was heart-stricken from the event, and her mother started working long hours to provde for them. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and regain custody of her son
Flaws: Hedonist, PTSD. Bonds: Rich, Family, Nature. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 90 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Blue quartz (9 gp). Citrine (20 gp). Malachite (9 gp). Malachite (9 gp). Azurite (9 gp). Blue sapphire (500 gp). Rich purple corundum (500 gp). Black pearl (1400 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wobbles Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Impeccable. Bonds: Immigrant, Adventurer, Rich. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 61 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Infernal, Terran, Aquan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp.
Sannl Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears a brown armored body suit, with a simple grey line shooting up and back down. Her skin is also unnaturally pale. She has done her best to style her red hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: She never swears and excessively uses polite adverbs when speaking. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Sannl lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.
Motivation: An old rival family wants her found; and doesn't want to be a animal trainer and was forced into it by her family
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!