Shadow Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports pastel clothing, slightly heavier than average wear. He keeps his orange fur in a flapper bob. His eyes are yellow and catlike.
Personality: A skeptical and narcissistic man, Shadow's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shadow is combative with any and all who dare try his patience in the slightest.
History: The child of a Servant, who enjoyed hunting, Shadow was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Expand his business; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Nature, Job. Occupation: Assassin
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 125 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Goblin, Auran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 8000 gp. Moss agate (15 gp). Deep blue spinel (1200 gp). Banded agate (15 gp). Brown-green garnet (150 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Sardonyx (50 gp). Aquamarine (1200 gp). White pearl (150 gp). Obsidian (15 gp). Fiery yellow corundum (1200 gp). Alexandrite (1200 gp). Blue star sapphire (1200 gp). Coral (150 gp). Brown-green garnet (150 gp). Star rose quartz (50 gp). White pearl (150 gp). Freshwater pearl (15 gp). 1 Medium magic item.
Paelias Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, blue cloak. His black hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Dyer and found it very stressful. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Slave. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp.
Kristryd Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her club. Her long white hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels threatened by others; and she is compelled to act according to her religious beliefs
Flaws: Shy, Fearful. Bonds: Religious. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 119 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 400 pp. Aquamarine (500 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Digby, Female Human [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and blue robe with the hood down. She has a slight overbite and is overall scrawny. She has slicked back chestnut hair. She wears an eyepatch.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a small toy that she constantly fidgets with.
History: Gifted from a young age, Sarah studied abroad. Her childhood dream was to be a Shepherd, but she was a colossal failure. She struck the Ploughman job and began her own company from there.
Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult.
Ideals: Persistence, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Ploughman
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp.
Tana Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many brown ritualistic tattoos. She is well dressed, constantly wearing a tan suit, brown shirt, and black tie. Her blonde hair is braided into rings. Her green eyes lackadaisically let the world flow into them.
Personality: Tana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Tana has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Mundane, Disease. Bonds: Has a crush, Job. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 23000 cp. Freshwater pearl (13 gp). Black star sapphire (700 gp).
Mary Tickle, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and is pretty ugly. Her white hair is lengthy and is close to two feet long. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in the south, but her parents moved at a very young age to the north. Through the years after Mary was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Mary's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
Shump Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of luck on his torso. He is bristling with hidden weapons, mostly tridents and lances. His hair, while still mostly chestnut, has prominent grey streaks. His gray eyes dart from person to person.
Personality: Shump wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Disciplined. Flaws: Greedy. Bonds: Criminal record, Nature, Job. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 9
Hit Points 66 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 3 (-4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +5
Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A silver and pearl hairclip (100 gp). Old masterpiece painting (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Gold music box (2000 gp). Sapphire pendant on gold chain (2600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).
Tomph Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She is wearing a perfectly clean shirt and pair of pants. Her moppish silver hair is in a traditional bowl cut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is very quiet and rarely speaks above a whisper. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tomph took refuge in the old dungeon and found the beat up halberd and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Gifted. Flaws: Addict, Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 5000 sp. Gold dragon comb with red garnet eye (700 gp). Black velvet mask with numerous citrines (90 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Dayereth Withrethin, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, he is an attractive figure. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Religious, Nature. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!