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NPC Generator

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Advanced [show]


Dariff Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. Her brown hair is greasy and uncared for. Her eyes are likewise blue.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is able to make almost anything out of random pieces of junk.

History: When she was but 4 years old her parents immigrated from the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dariff Silveraxe, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 30 pp.


Social Check DCs


Serpent Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear brown pants and tee shirts. Her fur, while still mostly beige, has prominent grey streaks. Her hazel eyes are slightly larger than normal.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born several months after her father was called into army service. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Bonds: Immigrant, Nature, Family, Military. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Serpent Treat, Female Tabaxi Warlock 6
Medium (4'11") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has a large tan mantle and cape that has been intricately interwoven into his black robe. Beneath his clothing is a huge mess of scar tissue. His black hair is lengthy and is close to two feet long. He has several tiny opal earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Varis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Slave, Rich. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Varis Selevarun, Male Elf Paladin 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Shane Addington, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with feathered hat. His hair is short and black. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Shane was born with his father's beautiful face. He was taken from his home at a very young age. He has achieved small success as a Knight.

Motivation: To be a Brewer again.

Ideals: Justice. Bonds: Job, Attractive, Slave. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Addington, Male Human Bard 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Black velvet mask with numerous citrines (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Merla Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'10" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her long auburn hair is drawn into a two foot long braid. She has green eyes.

Personality: She is very quiet and rarely speaks above a whisper. The war was a terrible time for her, and Merla does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Merla was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted from career to career and currently works as a Bather.

Motivation: Balancing her hectic life and new Bather responsibilities is difficult.

Flaws: Shy, Depressed. Bonds: Military, Job, Religious. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Merla Kettlewhistle, Female Halfling Rogue 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 8 (-1)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Orc, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Hrathy Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely black suit with brown socks and a vest with buckled shoes. Her hair is auburn and curly. She is very pretty but has cold, dead eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: She was born in the west, but her parents moved at a very young age to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: She's looking for her big break.

Ideals: Pacifist. Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Hrathy Brandon, Female Half-Orc Druid 7
Medium (4'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 700 gp.


Social Check DCs


Balimaar Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a brown handlebar mustache and slicked back brown hair. His eyes are violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Seamstress soon after.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Family, Poor, Job, Enemies. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Balimaar Churchill, Male Human Wizard 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 3000 cp. Hematite (10 gp).


Social Check DCs


Oriax Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His dark red hair is greasy and uncared for. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Oriax Principle, Male Tiefling Commoner 6
Medium (5'0") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)17 (+3) 9 (-1)19 (+4)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Golden yellow topaz (1300 gp). Black star sapphire (400 gp). Deep blue spinel (1300 gp).


Social Check DCs


Raymond Harper, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair is styled in orderly dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. Raymond was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raymond decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Nature, Criminal record. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Raymond Harper, Male Human Ranger 11
Medium (5'9") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 85 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +5, History +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Violet garnet (1100 gp). Chrysoprase (30 gp). Hematite (13 gp). Banded agate (13 gp). Malachite (13 gp). Lapis lazuli (13 gp). Lapis lazuli (13 gp).


Social Check DCs

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