Peren Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue tunic with black highlights, and long yellow pants that bunch up around his shoes. He carries a battered ceremonial dagger and tarnished warhammer as well. His black hair is kept up in a ponytail inside a Stetson hat. His eyes are green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peren fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and to reunite with his absent father
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Arannis Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his greataxe ready. His silver hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Half-Elves. He is skeptical of what others tell him and is slow to trust.
History: He was born in the south, but his parents moved at a very young age to the north. Arannis was born on a far southern forest where he grew up under the tutelage of his mother, an expert Navigator. He left for the south, certain he would find work there.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Immigrant. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 67 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 4000 gp. Gold dragon comb with red garnet eye (1000 gp). Sapphire pendant on gold chain (2600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).
Williamina Clifton, Female Human [Permalink]
Personal [hide]
Description: A 4'9" northern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports auburn long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for her, and Williamina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Gifted. Flaws: Depressed. Bonds: Military, Rich. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 34 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 6 (-2) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Infernal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2300 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (200 gp). Silver comb with moonstones (100 gp). Silver chalice with lapis lazuli gems (100 gp). Silver comb with moonstones (100 gp). Carved bone or ivory statuette (100 gp).
Susannah Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears light armors faded through time and improper care. Her hair, while still mostly brown, has prominent grey streaks. She has several tiny sapphire earrings on each ear.
Personality: Susannah wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with painting.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Athletic, Disciplined, Artistic. Bonds: Rich. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Kellen Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He sports a long brown beard, and similarly colored long hair. His eyes are gray and catlike.
Personality: Eccentric and domineering, Kellen will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Kellen was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Extrovert, Athletic. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Baker
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.
Halimath Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. He is bald on top and has large golden tufts of hair around his ears. His green unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Halimath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Ugly, Disease, Sensitive, Depressed. Bonds: Military. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 90 pp. Tourmaline (70 gp).
Azaki Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in blue turtlenecks beneath a red coat with blue slacks. His auburn hair is smooth and relatively long. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Hedonist, Disease, Insomniac. Bonds: Immigrant. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 22 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 3000 gp. Violet garnet (600 gp). Blue quartz (14 gp). Star rose quartz (80 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silent Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of pickaxes on her belt, each one with a topaz on the hilt. Her white fur is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Silent studied abroad. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Attractive, Enemies. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Brown-green garnet (110 gp). Onyx (30 gp).
Kilia Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it, she is not a threatening figure. Her chestnut hair is cut jaggedly and amateurishly. Her green eyes lackadaisically let the world flow into them.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Kilia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Someone believes her a fraud.
Flaws: Ugly, Selfish. Bonds: Rich, Religious, Enemies. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 18 (+4) | 15 (+2) | 15 (+2) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: 2000 cp.
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