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NPC Generator

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Advanced [show]


Euphemia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a white cloak and cross-gartered blue stockings. Her whole body is exceptionally muscular. She wears her white hair up in a very large beehive style do. She is baby faced.

Personality: She is a Weaver first and foremost. She believes firmly that knowledge should be universal. She takes great joy in being the best Weaver in town.

History: Born to a pair of adventurers, Euphemia grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Weaver work with an outfit from a few towns over. Weaver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and she feels kind of lost in life

Flaws: Depressed. Bonds: Immigrant, Job, Adventurer. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Euphemia Nimblefingers, Female Halfling Monk 8
Small (2'8") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 70 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 7 (-2)11 (+0)
Skills Animal Handling +1, History +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Radomir Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His chestnut hair is thinning but still full. His eyes are amber and he is always smoking a pipe.

Personality: Radomir speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His father raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Justice. Bonds: Criminal record, Nature. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Radomir Wiseacre, Male Halfling Expert 7
Small (3'1") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Windy Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. His whole body is exceptionally muscular. His brown fur is matted, messy, and big. He is baby faced.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Windy lived on a farm with his mother, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Windy Of Spirit, Male Tabaxi Cleric 10
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jabbie Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. He has styled his blonde hair well, parting it to the right. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the east. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Jabbie Gimlen, Male Gnome Barbarian 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 44 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)11 (+0) 10 (+0)15 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 31000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Fonkin Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with pastel socks and a vest with buckled shoes. His hair is golden, silky, and of moderate length. His eyes are gray.

Personality: A skeptical and narcissistic man, Fonkin's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Fonkin Pilwicken, Male Gnome Wizard 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hrathy Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. She keeps her black hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Hrathy studied abroad. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and money/treasure

Ideals: Logical, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Hrathy Hackney, Female Half-Orc Warrior 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 2000 sp. Banded agate (13 gp). Violet garnet (400 gp). Black pearl (400 gp).


Social Check DCs


Einkil Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is heavily combed to the left. His fierce blue eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Adventurer. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Einkil Torevir, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 19 (+4)10 (+0) 14 (+2)8 (-1)
Skills Deception +1, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Faran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He has styled his blonde hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has worked as a Fisher like his mother before him.

Motivation: Revenge.

Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Faran Kettlewhistle, Male Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp. Aquamarine (300 gp).


Social Check DCs


Dynamic In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy pastel pantaloons and a black scarf. He has dyed his greying orange fur a little too much giving a sharp orange color. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Dynamic hails from a village terrorized by gnolls. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Justice. Flaws: Impulsive. Bonds: Poor, Enemies, Adventurer. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Dynamic In the Storm, Male Tabaxi Commoner 10
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 27 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1700 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (500 gp). Silver comb with moonstones (1000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs

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