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NPC Generator

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Advanced [show]


Morkral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with brown colored cloaks and clothing, he is not a threatening figure. His blonde hair is long and unkept. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Morkral Trueblood, Male Dwarf Warlock 9
Medium (4'3") Dwarf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 79 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 120 pp. Moss agate (16 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Floshem, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man sports blue clothing, slightly heavier than average wear. His silver hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Efferil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Fisher profession.

History: Born in the north his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Extrovert. Bonds: Job, Poor, Military. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Efferil Floshem, Male Elf Cleric 4
Medium (5'4") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 11000 cp. Deep green spinel (150 gp).


Social Check DCs


Moon In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His fur is short and beige. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Half-Orc culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Marshal business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Marshal job and began his own company from there.

Motivation: Further expansion of business; and half-orc compassion

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, In love, Job. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Moon In Shadow, Male Tabaxi Warrior 4
Medium (6'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Abyssal, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 41000 sp. Rock crystal (40 gp). Sardonyx (40 gp). Emerald (500 gp). Peridot (40 gp).


Social Check DCs


Art In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears silk and lounges about seductively, and a wedding ring on her left hand. Her fur is greying and her face has many wrinkles. Her eyes are copper.

Personality: Art wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She left for the east, certain she would find work there.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, In love, Immigrant. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Art In the Storm, Female Tabaxi Monk 3
Medium (5'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Athletics +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Pushkrimp Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Courier. He carries with him a set of longbows on his belt, each one with a opal on the hilt. His golden hair is matted, messy, and big. His eyes are amber and he is always smoking a pipe.

Personality: Eccentric and domineering, Pushkrimp will drive conversation. He works hard and plays hard.

History: He got into the Courier business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Courier. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pushkrimp fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting, Extrovert. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Pushkrimp Clare, Male Half-Orc Sorcerer 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Chrysoberyl (160 gp). 1 Half-Plate.


Social Check DCs


Sannl Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and muscular, this northern woman wears a grey costume with the symbols of the sun god on her torso. Her hair is long and white with streaks of brown, and is pulled back with small grey clips. She has gray eyes.

Personality: A skeptical and narcissistic woman, Sannl's first love is herself. Her second love is also herself. She is obsessed with her god.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She was taken as a slave by a traveling circus and forced to perform She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often

Ideals: Athletic, Impeccable. Bonds: Religious, Enemies, Slave. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Sannl Ironfist, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)14 (+2) 6 (-2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


River Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern woman wears a robe, a symbol of strength around her neck, and a falchion on her belt. Her cinnamon fur is matted, messy, and big. Her green eyes peer out from beneath her broad pastel hat.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. River liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and she wants to get laid

Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

River Buttons, Female Tabaxi Wizard 7
Medium (5'10") Tabaxi, Neutral Good (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 900 gp. Red spinel (70 gp).


Social Check DCs


Igden Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Igden was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Shy, Secretive. Bonds: Job. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Igden Folkor, Male Gnome Commoner 9
Small (3'5") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 2000 gp. Rhodochrosite (9 gp). Blue sapphire (500 gp). Malachite (9 gp). Jasper (70 gp).


Social Check DCs


Ildrex Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black coat over a pastel low-cut shirt, and a top hat upon his head. His scarlet crest is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Ildrex and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Ildrex Hashphronyxadyn, Male Dragonborn Monk 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +5

Possessions: 10000 sp.


Social Check DCs

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