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NPC Generator

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Advanced [show]


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy black hair. He has a tattooed face.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a plains tribe. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He then took over the family business and is one of the better Baker for hire.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Racist. Bonds: Job, Nature. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Adept 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Zagga Cooper, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, black cloak. She has done her best to style her auburn hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: To reunite with her old friends; and nothing but the best is good enough for her

Ideals: Disciplined, Impeccable. Bonds: Adventurer, Military. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Zagga Cooper, Female Half-Orc Ranger 7
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)6 (-2) 16 (+3)9 (-1)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 60 pp. Malachite (11 gp). Azurite (11 gp). 1 Minor magic item.


Social Check DCs


Felgrat Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His blonde hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Bonds: Poor, Has a crush, Adventurer, Military, Job. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Felgrat Axton, Male Half-Orc Warlock 7
Medium (5'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)7 (-2) 18 (+4)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs


Gennal Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world.

Ideals: Joker, Gifted. Flaws: Addict, Impulsive. Bonds: Poor. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Gennal Casilltenirra, Male Elf Fighter 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)13 (+1) 6 (-2)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Don Ainsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a grey suit. His white hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Herbalist father left him crippled. He was granted druidic powers by his dying brother.

Motivation: He desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Logical, Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Don Ainsley, Male Human Bard 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Deception +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 6000 cp. Chalcedony (30 gp).


Social Check DCs


Barendd Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey shirt with thin yellow vertical stripes and black pants. He is an epitome of beauty. He has chestnut hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and doesn't want to be a jeweler and was forced into it by his family

Flaws: Depressed. Bonds: Attractive, Enemies, Poor, Family. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Barendd Lutgehr, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 170 gp. Silver pearl (140 gp).


Social Check DCs


Halimath Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Carpenter like his mother before him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Halimath Iathrana, Male Elf Paladin 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1600 sp. 3 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Eida High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a long, white, dusty cloak. Her silver hair is greasy and uncared for. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can't help but pocket interesting objects she comes across

History: She was born a particularly ugly child, much to the horror of her parents. Eida was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eida decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is compelled to act according to her religious beliefs; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Depressed, Secretive. Bonds: Criminal record, Religious. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eida High-hill, Female Halfling Expert 16
Small (3'1") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 86 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Insight +5, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 6000 gp. Iolite (60 gp). Violet garnet (1100 gp). Blue quartz (6 gp). Violet garnet (1100 gp). 1 Medium magic item.


Social Check DCs


Birel Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her blonde hair is well kept. She has a tattooed face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Birel is combative with any and all who dare try her patience in the slightest.

History: Birel hails from a village terrorized by drow. Her father was a mechanic, and taught her how to fix just about anything. She has recently gotten a pet goose that steals things from people.

Motivation: Many drow want her driven away; and someone believes her a fraud

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Birel Xiloscient, Female Elf Barbarian 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 12 (+1)9 (-1)
Skills Deception +1, History +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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