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NPC Generator

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Advanced [show]


Hadwisa Woods, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is typically in her Tailor uniform. Her silver hair is thinning but still full. This green eyed westerner is not easily forgotten.

Personality: She acts crazy and hedonistic. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Hadwisa hails from a village terrorized by drow. She was an apprentice working in her mother's forge. She struck the Tailor job and began her own company from there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Job, Attractive, Enemies. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hadwisa Woods, Female Human Commoner 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)11 (+0) 16 (+3)8 (-1)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Sarah Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this woman wears a simple yellow robe with grey stripes complete with hood. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. She uses divination through singing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has achieved small success as a Hunter.

Motivation: She's in love; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Sarah Quinten, Female Half-Elf Adept 4
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 14 (+2)18 (+4)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp.


Social Check DCs


Gimurt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is knotted and matted. His gray unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Gimurt studied abroad. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Gifted. Flaws: Ugly, Disease, Shy, Addict. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Gimurt Goldfinder, Male Dwarf Bard 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 18 (+4)13 (+1)
Skills Animal Handling +8, Athletics +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Hematite (9 gp). Smoky quartz (50 gp). Violet garnet (1400 gp). Star ruby (1100 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'4". She is generally well dressed albeit a few years behind the times. She has wavy white hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Fighting. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Caramip Cobblelob, Female Gnome Fighter 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Beatrice Lindsey, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her black hair has been sun bleached extensively. Her green eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Beatrice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She also has developed a complete distrust of the Layabout profession.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She has a crush on the local Layabout; and wants to open a new tavern

Ideals: Impeccable. Bonds: Job, Military, Rich, Has a crush. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Beatrice Lindsey, Female Human Aristocrat 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1

Possessions: 2400 gp. Blue quartz (12 gp). Pink pearl (130 gp). Jade (130 gp). Eye agate (12 gp). Red garnet (130 gp). Black opal (400 gp). Carnelian (40 gp). Violet garnet (1400 gp).


Social Check DCs


Pelaios Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His purple hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.

History: The child of western immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered poetry. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Knight again; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Attractive, Job. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Pelaios Doubt, Male Tiefling Monk 7
Medium (6'7") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 900 gp. Chrysoprase (40 gp). Moonstone (40 gp).


Social Check DCs


Senteq Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan Stetson hat and tan clothes. His black hair is greasy and uncared for. He has brown eyes and a tan hat with a grey feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich southern family. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He now mingles about in high society.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to half-elven people

Flaws: Ugly, Shy, Impulsive, Racist. Bonds: Immigrant, Rich. Occupation: Courier

Voice: Raspy

Attributes [hide]

Senteq Sympony, Male Gnome Rogue 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)9 (-1) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Three In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and pastel workpants. Her shirt is black, and she wears a heavy pastel leather apron most of the time. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. She has dyed her greying white fur a little too much giving a sharp white color. She wears a mask on her face.

Personality: She can speak with the recently deceased. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is compelled to act according to her religious beliefs; and to reunite with her old friends

Ideals: Gifted, Opinionated. Bonds: Nature, Adventurer, Religious. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Three In Shadow, Female Tabaxi Adept 6
Medium (4'9") Tabaxi, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 15 (+2)19 (+4)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a wide-brimmed hat to cover her moderate length white fur. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.

History: The child of eastern immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural dwarven artifacts is her passion

Flaws: Ugly, Shy, Addict. Bonds: Immigrant, Poor, Adventurer. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Dagger In the Morning, Female Tabaxi Rogue 3
Medium (5'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Holy water. 1 Holy water.


Social Check DCs

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