Hadwisa Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in yellow turtlenecks beneath a brown coat with green slacks. Her brown hair is thinning but still full. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She has always had a great fascination with Elven culture. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: A powerful slaver made her what she is. Hadwisa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she desires power and/or immortality
Flaws: Ugly, Racist. Bonds: Immigrant, Mentor, Adventurer. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 800 gp.
Varis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is short and blonde. His eyes are brown and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.
History: He was raised in a white middle class family as the only child. Varis was born on a far southern island where he grew up under the tutelage of his mother, an expert Bather. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and to find somewhere to settle down
Ideals: Logical. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 2000 sp.
Aura In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel coat over a brown low-cut shirt, and a deerstalker hat upon his head, and carries longswords. His fur is yellow and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Addict, Secretive. Bonds: Rich. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. Black pearl (800 gp). Sardonyx (80 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
Laucian Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He wears his auburn hair down. His amber unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Server.
Motivation: Wants to open a new tavern; and he desires power and/or immortality
Flaws: Ugly, Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Server
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 25 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 6 (-2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
Possessions: 7000 sp.
Bernard Kinsley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant hazel.
Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A powerful wizard made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert. Bonds: Attractive, Poor, Criminal record, Mentor. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 114 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1100 gp. Violet garnet (1300 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Taklinn Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his silver hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Taklinn has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Taklinn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Enemies, Military. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1700 sp.
Umpen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy golden hair. His eyes are brown and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Umpen grew up listening to his mother's many stories. His arcane abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Merchant
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Suhnae Nailo, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports blue clothing, slightly heavier than average wear. His long auburn hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: A powerful slaver made him what he is. Suhnae liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly. Bonds: Enemies, Adventurer, Mentor, Nature. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 31 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nithther Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a black coat over a violet low-cut shirt, and a deerstalker hat upon his head. His gold crest, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He now owns his own business.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and sabotage a competitor
Ideals: Athletic, Gifted, Artistic. Flaws: Insomniac. Bonds: Job. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
