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NPC Generator

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Advanced [show]


Yevelda Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her golden hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She dislikes all the random violence that takes place in the west. Her job bores her to no end. She has decided to make it more interesting.

History: Yevelda was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Persistence. Flaws: Insomniac. Bonds: Adventurer, Criminal record. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Yevelda Vance, Female Half-Orc Rogue 7
Medium (4'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 6 (-2)9 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Anne Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fancy red dress. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a criminal king-pin and mafia family She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.

Motivation: She doesn't get along with people that don't share her tastes; and her relatives are trying to arrange a marriage

Ideals: Optimist, Gifted, Impeccable. Bonds: Attractive, Family, Criminal record. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Anne Wildheart, Female Halfling Expert 5
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurgunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is kept up in a ponytail inside a feathered hat. Her face is scarred and worn.

Personality: Her tongue was cut out and she uses sign language. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west; and wants to work out more often

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Disease. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Yurgunn Torevir, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 8 (-1)5 (-3)
Skills Animal Handling +1, Performance -1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Melissa Carlisle, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a lot of dark rich colors, with gold accents. Her moppish chestnut hair is in a traditional bowl cut. Her violet unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She receives visions of the future at random moments

History: The child of northern immigrants she idolized her father. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Melissa Carlisle, Female Human Cleric 2
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 310 gp. Chrysoprase (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Pearl Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. Her brown hair is styled in orderly dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Pearl was born the youngest of three triplets. Through the years after Pearl was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Pearl's father didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well.

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Family. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Pearl Copperkettle, Female Halfling Expert 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)14 (+2) 18 (+4)12 (+1)
Skills Athletics +0, Nature +5
Senses Passive Perception 14
Languages Common, Halfling, Auran, Aquan
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +5

Possessions: 50000 cp. Citrine (70 gp). Hematite (8 gp).


Social Check DCs


Criella Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. She wears a feathered hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is afraid of women and trembles around them

History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Criella took refuge in the old dungeon and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure.

Flaws: Terse, Shy. Bonds: Attractive, Rich, Nature. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Criella Entropy, Female Tiefling Ranger 7
Medium (6'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)17 (+3) 12 (+1)19 (+4)
Skills History +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 40000 cp. Chrysoprase (50 gp). Obsidian (7 gp). Golden yellow topaz (1000 gp). Blue quartz (7 gp).


Social Check DCs


Tenena Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a moderate pudge and is not very fit. Her chestnut hair is still thick. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She dislikes all the random violence that takes place in the west. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Tenena was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of her son.

Ideals: Pacifist, Justice. Bonds: Attractive, Criminal record, Family. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Tenena Garrick, Female Gnome Commoner 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Golden pearl (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Pyxrin Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears green trousers with white and tan striped suspenders. She wears various colorful collared shirts. She wears a colorful flower in her rusty crest. Her eyes are a pleasant red.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She served in the navy to pay for her family's outstanding loans. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Pyxrin Sumnarghthrysh, Female Dragonborn Sorcerer 5
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp.


Social Check DCs


Quarion Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Merchant does. His chestnut hair is unkempt and raggedy. His eyes are gray.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. His psionic abilities were realized during a raid on his village. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: To be a Map Maker again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quarion Franklin, Male Half-Elf Wizard 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 17000 cp.


Social Check DCs

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