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NPC Generator

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Advanced [show]


Oppleby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears tan painted combat armor at almost all times. His hair, while still mostly silver, has prominent grey streaks. He has violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Oppleby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Oppleby Scheppen, Male Gnome Cleric 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. Golden pearl (110 gp). Golden pearl (110 gp). Onyx (20 gp). Red garnet (110 gp). 1 Healer’s kit. 1 Healer’s kit. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Patrick Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His long white hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Money/treasure; and doesn't want to be a marshal and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Family. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Il-Song, Male Half-Elf Monk 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Kaladan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man sports green clothing, slightly heavier than average wear, and a wedding ring on his left hand. His crest is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Kaladan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: In love, Adventurer. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Kaladan Nemmonis, Male Dragonborn Warlock 19
Medium (6'5") Dragonborn, Chaotic Neutral (CR 19)
Armor Class 11
Hit Points 173 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)16 (+3) 11 (+0)11 (+0)
Skills Arcana +9, Persuasion +6
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Gnoll
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444441

Possessions: 15000 gp. White pearl (50 gp). Black pearl (900 gp). Zircon (30 gp). Violet garnet (900 gp). Blue quartz (12 gp). Blue diamond (6000 gp). Pink pearl (50 gp). Onyx (30 gp). Malachite (12 gp). Pink pearl (50 gp). Zircon (30 gp). Peridot (30 gp). Deep blue spinel (900 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gunter Hayley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears baggy brown pantaloons and a red scarf. His clothes are grease stained in places. He keeps his long golden hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Gunter's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence, Fighting. Bonds: Poor, Immigrant. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Gunter Hayley, Male Human Cleric 11
Medium (5'9") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Religion +6, Stealth +6
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 330 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and topaz bottle stopper cork (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).


Social Check DCs


Aura Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear pastel pants and tee shirts. His fur is greying and his face has many wrinkles. His copper eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To be a Slave Trader again; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Rich, Family, Job. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Aura Of Storm, Male Tabaxi Wizard 8
Medium (6'1") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 130 pp. Silver comb with moonstones (100 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item.


Social Check DCs


Ronobe Terror, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her shortspear. She has done her best to style her black hair to look like a famous performer. Her fierce red eyes like to dwell on things.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her mother out around the business and became quite the natural. She has worked as a Guard like her mother before her.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Ronobe Terror, Female Tiefling Bard 10
Medium (4'9") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 18 (+4)16 (+3)
Skills Arcana +4, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1400 gp.


Social Check DCs


Whurbin Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy brown pantaloons and a grey scarf. He keeps his brown hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: Whurbin hails from a village terrorized by giants. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and he wants revenge against giants

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Adventurer, Enemies. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Whurbin Foamtankard, Male Dwarf Rogue 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 61 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Investigation +6, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Old masterpiece painting (2300 gp). Cloth of gold vestments (170 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (2300 gp).


Social Check DCs


Flask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. Her fur is greying and her face has many wrinkles. Her ears are large.

Personality: Flask wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She misses her home and complains about the freezing weather, even in summer.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Sage mother left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Flask In the Wind, Female Tabaxi Warrior 5
Medium (5'10") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Glim Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His silver hair and beard is wavy and long. His eyes are blue and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Glim was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Glim Fiddlefen, Male Gnome Bard 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics -2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged -2 / 1d4-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 80 gp.


Social Check DCs

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