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NPC Generator

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Advanced [show]


Eberdeb Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man dresses well, typically a more casual-formal manner. His red hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eberdeb is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Eberdeb was born with his father's beautiful face. He worked as a nervous Bounty Hunter and found it very stressful. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Athletic, Extrovert. Flaws: Insane. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Eberdeb Nopenstallen, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Rich purple corundum (500 gp).


Social Check DCs


Tyna Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. Her long white hair is drawn into a two foot long braid. Her eyes are likewise gray.

Personality: She speaks before she thinks and is too direct. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Tyna grew up listening to her father's many stories. When Tyna reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Tyna Jamjar, Female Halfling Aristocrat 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 10 (+0)12 (+1)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Art Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in a clean pastel cloak covering her clean studded leather. Her fur is yellow and very short. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Art was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Art was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Art's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 13 years.

Motivation: She is content; and sabotage a competitor

Flaws: Antagonistic, Forgetful, Mundane. Bonds: Poor, Job. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Art Of Ale, Female Tabaxi Sorcerer 6
Medium (4'11") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. Rich purple corundum (1400 gp). Rhodochrosite (16 gp). Chalcedony (70 gp). Banded agate (16 gp).


Social Check DCs


Spear Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting pastel shirt and pants. He keeps his black fur in a flapper bob. His thin eyebrows rest above his beady hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to pay off his debts

Flaws: Ugly, Shy. Bonds: Military, Mentor. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Spear Of Wine, Male Tabaxi Aristocrat 5
Medium (6'1") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 2000 sp. Black pearl (600 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antrara Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her scarlet crest in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is able to fit into much smaller and tighter spaces than normal.

History: From birth she was tutored by a cruel and relentless mentor. Her parents enrolled her in a Commoner school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.

Motivation: She has money and likes to spend it; and to find somewhere to settle down

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Antrara Ebynichtomonis, Female Dragonborn Commoner 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp. Rhodochrosite (13 gp).


Social Check DCs


Mastema Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is bristling with hidden weapons, mostly flails and bows. She has no hair. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She enjoys reading and quiet.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. Recently she has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mastema Blessing, Female Tiefling Aristocrat 6
Medium (5'11") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)8 (-1) 14 (+2)15 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sorath Principle, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'0", this woman very much looks the part of a Farmer. Her hair is short and brown. She is baby faced.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Bonds: Job, Attractive, Mentor, Family. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Sorath Principle, Female Tiefling Adept 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item.


Social Check DCs


Vadania Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She usually wears her tan robe and has her ceremonial dagger always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is well kept. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Vadania hails from a village terrorized by gnolls. In her 15th year, her parents were killed by a gnolls raid, leaving Vadania alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A deep hatred of gnolls.

Ideals: Joker. Bonds: Attractive, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Vadania Ariessus, Female Elf Adept 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Antinua Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. Her silver hair is greasy and uncared for. Her eyes are gray and catlike.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Antinua was born in the north. At a young age she loved to build and create. She worked as a nervous Healer and found it very stressful. She became a Healer soon after.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Antinua Holimion, Female Half-Elf Ranger 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Half-Plate.


Social Check DCs

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