Akta Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a green suit, red shirt, and brown tie. Her chestnut hair is smooth and relatively long. Her thin eyebrows rest above her beady white eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She plays an instrument quite well.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Religious. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp. Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vistra Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in collared shirts and wears a proper scarf over her head. Her head has been shaved. She wears round tiny glasses practically rammed into her face.
Personality: Eccentric and domineering, Vistra will drive conversation. She is an amazing painter.
History: Vistra was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of goblins; and someone believes her a fraud
Ideals: Extrovert, Gifted, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 340 gp. 1 Everburning torch.
Neega Trowbridge, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears white leather gloves, a white jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. Her golden hair, when down, is lengthy. Her thin eyebrows rest above her beady violet eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a very good compulsive liar and kleptomaniac.
History: Neega was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Miller for hire.
Motivation: She has decided she is irredeemable; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Slave, Criminal record, Job. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30000 cp.
Damien Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears baggy red pantaloons and a black scarf. His right leg appears badly burned and disfigured. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a wizard, Damien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 10000 cp. Moss agate (9 gp). Golden yellow topaz (1500 gp). Chrysoprase (80 gp). Chrysoprase (80 gp). 1 Minor magic item.
Myathethil Elsing, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman is renowned for her bright violet dresses and hats. She is bald on top and has large golden tufts of hair around her ears. Her blue eyes are slightly larger than normal.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is afraid of women and trembles around them
History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Immigrant, Job. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. 1 Banded mail.
Sun Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she is well dressed, constantly wearing a brown suit, tan shirt, and red tie. Her lavender fur is heavily combed to the left. Her eyes, though not visible through her cowl, are yellow.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is harsh and unforgiving.
History: Sun was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Fisher.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic. Flaws: Antagonistic, Greedy. Bonds: Enemies, Job. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6
Possessions: 2400 gp. 1 Minor magic item.
Shadow Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears brown cloth garments or leather armor. He wears his orange fur down. He has blue eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born in the east his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Nature, Poor. Occupation: Bookbinder
Voice: French accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 52 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 5 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 gp. Gold music box (4000 gp). A necklace of small pink pearls (2000 gp). Embroidered and bejeweled glove (4000 gp). Embroidered and bejeweled glove (4000 gp).
Great On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. Her fur is orange and curly. Her fierce green eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also is a firm believer in the womanly ideal.
History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Entrepeneur. Flaws: Mundane, Impulsive. Bonds: Attractive, Poor. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 220 pp. Bloodstone (70 gp). Smoky quartz (70 gp). Blue star sapphire (1400 gp). Star rose quartz (70 gp). Zircon (70 gp). Amethyst (160 gp). Alexandrite (1400 gp). Tourmaline (160 gp). Rose (70 gp). Peridot (70 gp). 1 Minor magic item.
Fargrim Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.
Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born to loving parents in a slum to the south. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Extrovert. Flaws: Racist. Bonds: Poor. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 117 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 300 pp. White pearl (110 gp). Star rose quartz (80 gp). Obsidian (8 gp). Violet garnet (600 gp). Iolite (80 gp). Rock crystal (80 gp). Zircon (80 gp). Rich purple corundum (500 gp). Amethyst (110 gp). Pink pearl (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
