Eiravel Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Shipwright in town.
History: The child of a Priest, who enjoyed hunting, Eiravel was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Athletic. Bonds: Rich, Job, Nature. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
Possessions: 8000 sp. A delicate silver chain set with a tourmaline (50 gp). Old masterpiece painting (1700 gp). 1 Minor magic item.
Quilla Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She has a large tan mantle and cape that has been intricately interwoven into her grey robe. Sporting a black mohawk this woman's hair draws a lot of attention. Her gray eyes have a joyful gleam in them most of the time.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Gifted from a young age, Quilla studied abroad. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Opinionated, Gifted. Bonds: Attractive, Family, Nature. Occupation: Fortune-teller
Voice: Boston accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp.
Egelina Darlington, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a grey suit, brown shirt, and yellow tie. She has slicked back auburn hair. She is baby faced.
Personality: Confrontational and typically high on some drug or another. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. During her travels, Egelina and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Egelina discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Egelina fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She wants to meet her childhood hero.
Ideals: Athletic. Flaws: Addict, Disease. Bonds: Adventurer, Rich. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 15 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 3000 cp.
Avelina Wakefield, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She is portly but not overly obese. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She served in the navy to pay for her family's outstanding loans. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.
Motivation: Her religion dominates her actions; and to get a good night's sleep
Ideals: Philantrophist, Artistic. Flaws: Insomniac. Bonds: Religious, Military. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 35000 sp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.
Antrara Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears many layers of old clothing at all times. Her gold crest is smooth and relatively long. Her red eyes peer out from beneath her wide-brimmed green hat.
Personality: Antrara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She believes the world needs to unite to get rid of illithids once and for all.
History: When she was but 3 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Assassin responsibilities is difficult; and revenge
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant, Job. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 20000 cp. 1 Half-Plate.
Trail Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. His orange fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: Trail hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trail took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He has never given up on his music dream.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Artistic. Flaws: Forgetful, Antagonistic. Bonds: Attractive, Nature. Occupation: Miner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 54 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Ignan, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 5000 gp. Iolite (30 gp). Smoky quartz (30 gp). Blue diamond (5000 gp). Golden pearl (100 gp). Obsidian (6 gp). Citrine (30 gp). Malachite (6 gp). Aquamarine (1500 gp). Eye agate (6 gp). Rose (30 gp). Rock crystal (30 gp). Freshwater pearl (6 gp). Smoky quartz (30 gp). Silver pearl (100 gp). Blue quartz (6 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.
Shadow In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side, and his gloved hand is found clutching a greatsword. His gray fur is lengthy. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and to clean up the streets
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Has a crush, Guardian. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
Eva Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has shaved her head bald. Her amber eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Eva isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. As long as the job gets done she does not care how it got done.
History: She was born in a small plains village. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Expand her business; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Impeccable, Professionalism. Flaws: Greedy. Bonds: Nature, Job. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp.
Kite In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears brown painted combat armor at almost all times. His whole body is exceptionally muscular. He has styled his white fur well, parting it to the left. His eyes, though not visible through his cowl, are blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Dyer, his mother struggled to pay the bills. After coming to the age of reason, Kite took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him
Ideals: Gifted, Artistic. Bonds: Immigrant, Poor. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1200 gp.
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Their contribution stands as a beacon of hope for all adventurers!