Mehen Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail, he is not a threatening figure. He has moderate length silver crest. His eyes are red.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and his religion dominates his actions
Ideals: Joker, Gifted. Bonds: Religious, Adventurer, Job. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 35 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +6
Possessions: 1100 gp. Fire opal (1300 gp). Chrysoprase (20 gp). Chrysoberyl (40 gp). Black pearl (200 gp). Deep blue spinel (200 gp). Star rose quartz (20 gp).
Tatyan Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. Her crest is short and black. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Tatyan hails from a village terrorized by dire rats. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and someone believes her a fraud
Ideals: Opinionated. Flaws: Greedy. Bonds: Adventurer, Enemies, Family. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 90000 cp. Smoky quartz (80 gp). Emerald (1400 gp). Smoky quartz (80 gp). Violet garnet (800 gp).
Nim Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light violet in addition to tight pants. His auburn hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Nim was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 7 years.
Motivation: To be a Blacksmith again; and he is currently in port desperately looking for someone to get him out
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Nature, Slave. Occupation: Servant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 49 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 pp. Black pearl (1400 gp). Sardonyx (20 gp). Zircon (20 gp). Violet garnet (1400 gp). Deep green spinel (40 gp). Moss agate (4 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agnes Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear yellow pants and tee shirts. She is physically well-built. She wears a top hat to cover her moderate length blonde hair. She wears large thick round spectacles.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Barkeep mother left her crippled. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and several ex partners dislike her way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Moon In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is short and black. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.
History: He was born several months after his father was called into army service. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Moon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He wants revenge against orcs; and he wants nothing more than to rejoin the army
Ideals: Optimist, Artistic. Flaws: Ugly, Addict. Bonds: Military, Enemies. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp.
Mordai Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears a robe, a symbol of his god around his neck, and a scythe on his belt. His left leg appears badly burned and disfigured. He has chestnut hair. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Mordai isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Apothecary, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable, Extrovert. Bonds: Poor. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 3 Holy water.
Maynild Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she very much looks the part of a Cartwright. Her silver hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She got into the Cartwright business at a young age. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Cartwright for the past few years.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Disciplined. Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 10 pp.
Millicent Hamilton, Female Human [Permalink]
Personal [hide]
Description: She wears a grey deerstalker hat and grey clothes, and she perpetually has her longbow ready. She wears her hair in dreadlocks. Her eyes are a pleasant violet.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Fighting. Flaws: Antagonistic, Disease, Fearful. Bonds: Immigrant, Adventurer. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 140 gp.
Suhnae Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Athletic, Optimist, Gifted, Fighting. Bonds: Adventurer. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
