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NPC Generator

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Advanced [show]


Ivellios Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His moppish auburn hair is in a traditional bowl cut. He has hazel eyes and a violet hat with a brown feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted. Flaws: PTSD. Bonds: Adventurer. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Ivellios Eathalena, Male Half-Elf Warrior 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His black hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: Gifted from a young age, Tod studied abroad. His martial abilities were realized during a raid on his village. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: To be a Mayor again; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Mason

Voice: Whispers

Attributes [hide]

Tod Wildcloak, Male Halfling Warrior 8
Small (3'0") Halfling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5

Possessions: 11000 sp.


Social Check DCs


Kithri Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has shaved her head bald. Her violet eyes are slightly larger than normal.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born blind and as such lacked many opportunities for work. In her 11th year, her parents were killed by a dire rats raid, leaving Kithri alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Kithri Kettlewhistle, Female Halfling Bard 8
Small (2'11") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 39 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy red suit. He wears his hair in dreadlocks. His eyes are brown and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He was granted divine powers by his dying sister.

Motivation: Wants a kiss; and he has a crush on the local baker

Ideals: Persistence, Gifted. Bonds: Attractive, Adventurer, Rich, Has a crush. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Curran Wildcloak, Male Halfling Wizard 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 8 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp. Alexandrite (700 gp). Aquamarine (700 gp).


Social Check DCs


Gerald Kent, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. He carries with him a set of sais on his belt, each one with a ruby on the hilt. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are a pleasant violet.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Gerald Kent, Male Human Warlock 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 120 gp. Peridot (50 gp).


Social Check DCs


Prâk Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his ceremonial dagger and is in decent physical shape. He has no hair. His fierce violet eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Job, Enemies, Mentor. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Prâk Fawcett, Male Half-Orc Ranger 7
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1100 gp. Rich purple corundum (600 gp). Pink pearl (100 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears grey cloth garments or leather armor, and is pretty ugly. He keeps his long golden hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Thoradin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thoradin took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion

Ideals: Opinionated. Flaws: Ugly. Bonds: Military, Nature, Family. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Thoradin Brazzik, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 18 (+4)11 (+0) 18 (+4)13 (+1)
Skills History +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 3000 cp.


Social Check DCs


Emerald On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in an above average manner. She has done her best to style her yellow fur to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: Emerald wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the north, but her parents moved at a very young age to the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has passion for adventuring and risk

Ideals: Disciplined. Bonds: Attractive, Adventurer, Immigrant. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Emerald On the Water, Female Tabaxi Warlock 6
Medium (5'3") Tabaxi, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)21 (+5) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Intimidation +2, Stealth +8
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp.


Social Check DCs


Smoking Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a yellow scarf. His brown fur is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with vampirism at a very young age, Smoking has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Insane, Antagonistic, Disease. Bonds: Has a crush, Mentor. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Smoking Of Stars, Male Tabaxi Barbarian 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 87 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 16 (+3)20 (+5)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 2200 gp.


Social Check DCs

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