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NPC Generator

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Advanced [show]


Tagga Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fancy black dress. She has a slight overbite and is overall scrawny. She has dyed her greying red hair a little too much giving a sharp red color. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: She is a Succubi in disguise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect her home; and she is a bit of a kleptomaniac

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record, Guardian. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Tagga Morton, Female Half-Orc Expert 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Elven
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: Sardonyx (50 gp). Golden yellow topaz (200 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Abram, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, grey cloak. He is tall, broad shouldered and powerfully built. He wears a small hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Henry Abram, Male Human Aristocrat 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 6 (-2)11 (+0)
Skills Performance +2, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Deep green spinel (60 gp).


Social Check DCs


Nora Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She is renowned for her bright white dresses and hats. She keeps her long red hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a white middle class family as the only child. Nora was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nora decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: To settle down with her crush; and she is content

Ideals: Gifted. Flaws: Insomniac, Secretive, Mundane. Bonds: Criminal record, Has a crush. Occupation: Engraver

Voice: American accent

Attributes [hide]

Nora Sunmeadow, Female Halfling Fighter 8
Small (2'9") Halfling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 10000 sp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Gubrash Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'9" eastern man, he is generally well dressed albeit a few years behind the times. He has done his best to style his auburn hair to look like a famous performer. He has a dull look in his hazel eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great joy in being the best Locksmith in town.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he wants to meet his childhood hero

Flaws: Insane. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Gubrash Hartford, Male Half-Orc Ranger 7
Medium (6'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Rutland, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears dark leathers with embroidery, marred by chocolates. He has no hair. His eyes are hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: William hails from a village terrorized by illithids. A few years later when the south was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies, Immigrant. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

William Rutland, Male Human Monk 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp.


Social Check DCs


Veit Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown costume with the symbols of the sun god on his torso. His hair, while still mostly red, has prominent grey streaks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.

History: He was born in a small island village. Veit liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying sister.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Nature, Has a crush. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Veit Aranore, Male Dwarf Paladin 9
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 10
Hit Points 35 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His green crest is lengthy. He has red eyes and a black hat with a green feather.

Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Shy, Insane. Bonds: Criminal record, Immigrant. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Gargax Turnuroth, Male Dragonborn Commoner 5
Medium (6'4") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6

Possessions: 6000 sp. Rhodochrosite (12 gp). Black star sapphire (1600 gp). Zircon (70 gp). 8 Acid flasks.


Social Check DCs


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His lavender fur is unkempt and raggedy. His eyes are green.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Gifted from a young age, Beast studied abroad. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer, Poor. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Beast Paws, Male Tabaxi Ranger 13
Medium (5'11") Tabaxi, Neutral Evil (CR 13)
Armor Class 15
Hit Points 35 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 8 (-1)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +9, Intimidation +7
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Lapis lazuli (9 gp). Black pearl (800 gp). Tiger eye turquoise (9 gp). Amber (80 gp). Moss agate (9 gp). Rich purple corundum (900 gp). Chrysoberyl (80 gp). Rose (70 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. He has a moderate pudge and is not very fit. He wears a Stetson hat to hide his balding. This blue eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Merchant. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north. His childhood dream was to be a Masseuse, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Flaws: Forgetful. Bonds: Rich, Job, Immigrant, Family. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Gale Plume, Male Tabaxi Sorcerer 18
Medium (6'9") Tabaxi, True Neutral (CR 18)
Armor Class 11
Hit Points 52 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Arcana +5, Insight +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 10000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Jeweled electrum ring (5000 gp). Embroidered and bejeweled glove (3000 gp). Embroidered and bejeweled glove (3000 gp). Sapphire pendant on gold chain (2400 gp).


Social Check DCs

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