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NPC Generator

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Advanced [show]


Arava Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has bronze crest. Her red eyes are passionate and lively.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: She wants revenge against dire rats; and she is compelled to act according to her religious beliefs

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Religious, Enemies. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arava Raghthroknaar, Female Dragonborn Warlock 4
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Falkrunn Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a worn and beaten armor. Her golden hair is cut short. Her brown eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born a particularly ugly child, much to the horror of her parents. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Someone believes her a fraud; and she's looking for her big break

Ideals: Athletic. Flaws: Insomniac, Ugly. Bonds: Enemies, Adventurer. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Falkrunn Holderhek, Female Dwarf Warlock 5
Medium (4'1") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp.


Social Check DCs


Roywyn Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing colorful clothing, dressed as a Fortune-teller. Her silver hair, when down, is lengthy. Her fierce gray eyes like to dwell on things.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the north to a Fortune-teller, Roywyn learned a great deal about her mother's area of expertise. A gifted student she started as a Engraver, but she got bored and became a Fortune-teller. She now owns her own business.

Motivation: To be a Engraver again; and wants to open a new tavern

Ideals: Artistic, Fighting. Bonds: Job. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Roywyn Fiddlefen, Female Gnome Bard 10
Small (3'0") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 62 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)13 (+1) 8 (-1)15 (+2)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (4000 gp). A small bag of saffron. (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Cason, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He has a blonde handlebar mustache and slicked back blonde hair. His thin eyebrows rest above his beady blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Enemies. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Gerard Cason, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Rhodochrosite (11 gp).


Social Check DCs


Tomph Whitby, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. Her long black hair is drawn into a two foot long braid. Her eyes are green.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gifted student she started as a Engraver, but she got bored and became a Barkeep. She has built up a small fortune and can afford her own way.

Motivation: She is compelled to act according to her religious beliefs; and further expansion of business

Flaws: Antagonistic. Bonds: Rich, Family, Religious, Job. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Tomph Whitby, Female Half-Orc Barbarian 3
Medium (6'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mormo Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a robe, a symbol of magic around his neck, and a club on his belt. He has a hunchback. He has moderate length red hair. His eyes, though not visible through his cowl, are red.

Personality: Mormo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Performer

Voice: Whispers

Attributes [hide]

Mormo Hurt, Male Tiefling Barbarian 2
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)18 (+4) 14 (+2)15 (+2)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Orc, Terran
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 sp.


Social Check DCs


Ethereal Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shoemaker does. He wears a colorful flower in his brown fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Ethereal was born with his mother's beautiful face. Ethereal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane, Impulsive. Bonds: Job, Attractive, Nature. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Ethereal Fang, Male Tabaxi Ranger 18
Medium (6'2") Tabaxi, Neutral Good (CR 18)
Armor Class 11
Hit Points 142 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)18 (+4) 16 (+3)13 (+1)
Skills Acrobatics +7, Religion +10
Senses Passive Perception 13
Languages Common, Draconic, Dwarven, Undercommon, Auran
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1703221

Possessions: 1700 pp. Tiger eye turquoise (9 gp). Brown diamond (8000 gp). Smoky quartz (30 gp). Azurite (9 gp). Black pearl (300 gp). Malachite (9 gp). Lapis lazuli (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oriff Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a large brown jacket. She sports a flattop hair cut. Her green eyes dart from person to person to random spaces in the air.

Personality: Oriff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She also has developed a complete distrust of the Bowyer profession.

History: She was born to loving parents in a slum to the south. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oriff took refuge in the large cave and found the beat up shield and armor she uses now. She has set out to sabotage the competition.

Motivation: To be a Bowyer again.

Ideals: Artistic. Bonds: Job, Poor, Nature. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Oriff Stoutale, Female Dwarf Monk 3
Medium (3'9") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Gnoll, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Mishann Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. She has wavy rusty crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Around other people she will do her best to conceal her emotions and appear jolly.

History: Mishann hails from a village terrorized by brigands. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Disciplined, Logical. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Mishann Argenthrixus, Female Dragonborn Aristocrat 5
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 5 (-3)6 (-2) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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