Pearl Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tight fitting red shirt and pants. She has no hair. Her ears are large.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.
History: Pearl was born in the east. At a young age she loved to build and create. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many drow want her driven away; and someone believes her a fraud
Ideals: Optimist, Pacifist, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 77 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 19 (+4) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
Possessions: Chalcedony (40 gp).
Beleth Twist, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears dark leathers with embroidery. Her long brown hair is drawn into a two foot long braid. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a logical person and will generally grow upset if things defy logic and science.
History: Her father raised her in a mountain cabin. Beleth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and wants to raise her children well
Ideals: Optimist, Logical. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Birel Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is well kept. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Gifted from a young age, Birel studied abroad. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Birel took refuge in the large cave and found the beat up greatsword and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east.
Ideals: Fighting, Entrepeneur, Gifted. Bonds: Poor, Nature. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 90 gp.
Modean Faith, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a blue scarf. He has dyed his greying brown hair a little too much giving a sharp brown color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Calm and collected, he is a well trained Tanner. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: He'd like to take his coworkers down a peg; and to be a laborer again
Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Rock crystal (50 gp). Clear bright green emerald (3000 gp). Chrysoprase (50 gp). Banded agate (16 gp).
Leucis Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are a pleasant red.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gifted student he started as a Baker, but he got bored and became a Marshal. He has drifted from career to career and currently works as a Marshal.
Motivation: To prove his worth to the world; and his religion dominates his actions
Ideals: Artistic. Flaws: Terse, Impulsive. Bonds: Rich, Job, Religious. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 14000 cp.
Morgran Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a grey costume with the symbols of luck on his torso, he is not a threatening figure. His hair is golden and curly. His eyes are gray and catlike.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a small toy that he constantly fidgets with.
History: Morgran was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by drow. Morgran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge
Flaws: Addict, Greedy. Bonds: Attractive, Job, Enemies. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Nyx Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. Her silver hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: A deeply religious woman she believes everything happens for a reason. She is skeptical of what others tell her and is slow to trust.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bookbinder arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and she is greedy
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Bookbinder
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 17000 sp. 1 Minor magic item.
Vicky Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is thinning but still full. She is baby faced.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Vicky was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Vicky's mother didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Secretive, Antagonistic. Bonds: Mentor, Slave. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 5000 cp.
Direcris Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'7", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a top hat to hide his balding. He has red eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 6 years old his parents immigrated from the west. Like his father and his brother before him, after school he went straight into learning to become a Priest. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and he has money and likes to spend it
Ideals: Disciplined. Bonds: Rich, Immigrant, Job, Guardian. Occupation: Priest
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 13
Hit Points 4 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 5 (-3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Red-brown spinel (140 gp). Smoky quartz (70 gp). Jasper (70 gp).
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
