Fivin Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean blue cloak covering his clean studded leather. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the east, but his parents moved at a very young age to the north. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and regain custody of his son
Flaws: Addict. Bonds: Attractive, Family, Rich, Immigrant. Occupation: Ploughman
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Purah Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is lengthy. Her black eyes dart from person to person to random spaces in the air.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy, self-centered, vain, and jealous.
History: Born in the east to a Sage, Purah learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She has set out to sabotage the competition.
Motivation: To be a Laborer again.
Flaws: Disease, Selfish. Bonds: Attractive, Job. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 59 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Goblin, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Rose (80 gp). Fiery yellow corundum (800 gp). Moonstone (80 gp). 1 Minor magic item.
River Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. She is portly but not overly obese. Her orange fur has been sun bleached extensively. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Through the years after River was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. River's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism. Flaws: Shy, Antagonistic. Bonds: Attractive, Religious. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Maagog Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely green suit with white socks and a vest with buckled shoes. His copper crest has been sun bleached extensively. His red eyes have a joyful gleam in them most of the time.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Maagog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Maagog decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants his loneliness to end; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Secretive, Shy. Bonds: Criminal record, Has a crush. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp. Brown-green garnet (100 gp). Red-brown spinel (100 gp). 1 Minor magic item.
Leucis Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He is bristling with hidden weapons, mostly crossbows and spears. His chestnut hair is singed and shortened. He has black eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Leucis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend
Flaws: Ugly, Fearful. Bonds: Criminal record, Poor, Adventurer. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. Iolite (80 gp). Aquamarine (1000 gp). Zircon (80 gp). Freshwater pearl (10 gp). Hematite (10 gp). Alexandrite (1000 gp). 1 Minor magic item.
Heather Murphy, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her golden hair is cut short with large spiked bangs in the front. She wears an eyepatch.
Personality: Heather hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She is a Lamia in disguise. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and wants to work out more often
Ideals: Artistic, Athletic. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp.
Yurgunn Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She dresses in collared shirts and wears a proper scarf over her head. Her white hair is well kept. Her otherwise smooth face is marked with small tiny scars.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to loving parents in a slum to the east. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent father; and an old rival family wants her found
Ideals: Opinionated. Flaws: Impulsive. Bonds: Poor, Immigrant, Family. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Silk rope.
Heian Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized blue coat and is in decent physical shape. His blonde hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Rich. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Sylvan, Orc
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vadania Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. She has white hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a Masseuse first and foremost. She believes firmly that knowledge should be universal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich western family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Masseuse.
Motivation: She has passion for adventuring and risk; and sabotage a competitor
Ideals: Fighting. Bonds: Job, Rich, Attractive, Adventurer. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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