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NPC Generator

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Advanced [show]


Giselle Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long auburn hair is drawn into a two foot long braid. Her fierce brown eyes like to dwell on things.

Personality: Calm and collected, she is a well trained Tailor. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Tailor business at a young age. She made a point of taking high paying jobs and getting most of it up front. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Adventurer. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Giselle Samuel, Female Half-Elf Warrior 4
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 35000 sp. Jasper (20 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Cora Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her moppish golden hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the north. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in spear use. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Optimist, Professionalism, Fighting. Bonds: Immigrant, Enemies. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Cora Honeypot, Female Halfling Bard 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Deep blue spinel (1300 gp). Aquamarine (1300 gp). Fire opal (1500 gp). Rhodochrosite (10 gp).


Social Check DCs


Hadwisa Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. Her chestnut hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Energy wise she seems alert and responsive.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hadwisa took refuge in the old dungeon and found the beat up club and armor she uses now. She ran away from her former home and has been making her living as a Sellsword for the past few years.

Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new sellsword responsibilities is difficult

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Nature, Job, Religious. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Hadwisa Shupe, Female Half-Elf Commoner 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Umpen Turen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length golden hair. His hazel eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Umpen was raised in a hard working conservative environment. Through the years after Umpen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Umpen's mother didn't care for him much, and the feeling was mutual. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and expand his business

Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Umpen Turen, Male Gnome Commoner 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Howard Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He has shaved his head bald. His eyes are green and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Howard studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better world.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer, Mentor. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Howard Appleblossom, Male Halfling Expert 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Myria Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire. She wears her hair in dreadlocks. Her hazel eyes are slightly larger than normal.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Myria took refuge in the large cave and found the beat up sai and armor she uses now. She has never given up on her singing dream.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Rich, Nature. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Myria Whispermouse, Female Halfling Ranger 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 10 (+0)17 (+3) 10 (+0)18 (+4)
Skills Athletics +0, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnoll, Druidic
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red fur down. His eyes are copper and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Assassin in town.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.

Motivation: An old rival family wants him found; and doesn't want to be a assassin and was forced into it by his family

Flaws: Antagonistic. Bonds: Job, Rich, Adventurer, Family. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Silent In the Morning, Male Tabaxi Barbarian 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 74 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Susannah Trollope, Female Human [Permalink]

Personal [hide]

Description: This woman is dressed in a clean brown cloak covering her clean studded leather. She is muscular with a powerful set of arms. Her hair is golden and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is very quiet and rarely speaks above a whisper. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc

Ideals: Impeccable. Flaws: Shy, Antagonistic, Secretive. Bonds: Rich. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Susannah Trollope, Female Human Ranger 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Giant, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10 pp. Rock crystal (30 gp). Black pearl (500 gp). Banded agate (13 gp).


Social Check DCs


Elama Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a tan coat over a white low-cut shirt, and a feathered hat upon her head. She wears her white hair up. Her thin eyebrows rest above her beady gray eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of goblins.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Elama Erenaeth, Female Elf Adept 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs

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