Keyleth Nobles, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a violet coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her hair is greying and her face has many wrinkles. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Navigator, her mother struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has dedicated herself to building a better world.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Optimist. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Hunter
Voice: American accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 2000 gp. Gold dragon comb with red garnet eye (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and ruby ring (3000 gp). Jeweled anklet (1000 gp). Gold cup set with emeralds (3000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (1000 gp). Sapphire pendant on gold chain (2500 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (1000 gp).
Thiala Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time and is in decent physical shape. Her long golden hair is drawn into a two foot long braid. She has blue eyes and a tan hat with a black feather.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is skeptical of what others tell her and is slow to trust.
History: Born in the south to a Assassin, Thiala learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Optimist. Flaws: Shy. Bonds: Job, Family. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp. 1 Hourglass.
Seven Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears a pastel collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His fur is short and yellow. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Knight business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Knight. He left for the south, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Hedonist. Bonds: Immigrant, Job, Criminal record. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Roywyn Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. Her long silver hair reaches down to her waist. She wears large thick round spectacles.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in a small village she learned the ways of the warrior from her father. Her father was a mechanic, and taught her how to fix just about anything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Persistence. Bonds: Attractive, Guardian, Criminal record. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 43 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Malachite (11 gp). Deep blue spinel (300 gp).
Elaim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He works hard and plays hard.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His psionic abilities were realized during a raid on his village. He became a Tanner soon after.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Slave. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 64 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Abyssal, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 200 gp. Aquamarine (800 gp). Azurite (12 gp). Aquamarine (800 gp).
Paymon Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. His hair is brown, silky, and of moderate length. His half smiles and gold eyes are beguiling and draw you in.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Slave, Attractive. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3
Possessions: Just what you see.
Delg Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His hair is brown and very short. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful necromancer made him what he is. Delg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Mentor. Occupation: Bowyer
Voice: French accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 104 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1000 gp. Jasper (40 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item.
Leshanna Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is typically in her Body Guard uniform. She has no hair. She wears large thick round spectacles.
Personality: She loves telling others what to do and how they should feel about things. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Cartwright, her mother struggled to pay the bills. Like her mother and her brother before her, after school she went straight into learning to become a Body Guard. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Enemies, Poor. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3 Acid flasks.
Ar-Baruk Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His chestnut hair is lengthy and is close to two feet long. His eyes are a pleasant amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. After a long history of fighting, Ar-Baruk and his spouse have recently divorced.
Motivation: To end his boredom; and he wants nothing more than to rejoin the army
Flaws: Ugly, Mundane, Antagonistic. Bonds: Military, Immigrant. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
Possessions: 700 gp. 1 Minor magic item.
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