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NPC Generator

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Advanced [show]


Nutae Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He has a very tight haircut. His eyes are gray and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: Nutae was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic, Addict. Bonds: Poor, Adventurer, Criminal record. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Nutae Ilphelkiir, Male Elf Druid 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Birel Nailo, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing colorful clothing, dressed as a Armorer. Her golden hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She has always had a great fascination with Half-Elven culture. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When Birel reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: Her religion dominates her actions.

Ideals: Persistence. Flaws: Racist. Bonds: Poor, Attractive, Religious, Military. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Birel Nailo, Female Elf Rogue 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Goblin, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. 7 Acid flasks.


Social Check DCs


Nadarr Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light green in addition to tight pants. He keeps his scarlet crest in a pixie cut. His eyes are likewise red. His teeth are white and perfect.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Athletic. Bonds: Attractive, Enemies, In love, Poor. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Nadarr Fharngnarthnost, Male Dragonborn Cleric 8
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 23 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Auran, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Aquamarine (900 gp). Chrysoberyl (150 gp). Amethyst (150 gp). Zircon (30 gp). Moss agate (15 gp).


Social Check DCs


Uthemar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time, and carries nunchakus. His silver hair is smooth and relatively long. His amber eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uthemar is combative with any and all who dare try his patience in the slightest.

History: He was raised in a desert tribe. His childhood dream was to be a Locksmith, but he was a colossal failure. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to be a locksmith again

Ideals: Fighting, Justice. Bonds: Attractive, Job, Nature. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Uthemar Amastacia, Male Elf Cleric 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 45 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)9 (-1) 9 (-1)14 (+2)
Skills Athletics +5, Stealth +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Sapphire pendant on gold chain (2900 gp). Embroidered and bejeweled glove (3000 gp). Black velvet mask with numerous citrines (120 gp). A small bag of saffron. (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Immeral was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Fighting, Joker. Bonds: Slave, Family, Job. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Immeral Hill, Male Half-Elf Commoner 2
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Jane Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. Her golden hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it

Flaws: Fearful, Secretive. Bonds: Adventurer, Nature, Rich. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Jane Blumenthal, Female Half-Elf Paladin 12
Medium (5'0") Half-Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 91 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 400 pp. Star ruby (600 gp). Sard (30 gp). Amethyst (140 gp). Citrine (30 gp). Red-brown spinel (140 gp). Aquamarine (700 gp). Iolite (30 gp). White pearl (140 gp). Jet (140 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Alby, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown collared shirt and green skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her hair, while still mostly red, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Giselle was born the youngest of three triplets. A gifted student she started as a Healer, but she got bored and became a Miller. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is unsatisfied with her job; and wants to raise her children well

Ideals: Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Giselle Alby, Female Human Cleric 8
Medium (5'8") Human, Lawful Evil (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 11 (+0)5 (-3)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1100 gp. Carnelian (70 gp).


Social Check DCs


Takra Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a fancy black suit. His red hair is cut short. His green eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Takra was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Takra's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Attractive, Job, Military, Immigrant. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Takra Remington, Male Half-Orc Rogue 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. Amber (60 gp). Bloodstone (70 gp).


Social Check DCs


Barbena Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her shield. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are green.

Personality: She dislikes all the random violence that takes place in the west. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She comes from a rich western family. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and someone believes her a fraud

Ideals: Pacifist. Bonds: Enemies, Rich, Immigrant. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Barbena Strakeln, Female Dwarf Sorcerer 7
Medium (3'9") Dwarf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 7 (-2)10 (+0)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 400 gp. Amethyst (40 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs

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