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NPC Generator

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Advanced [show]


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Spy does. His red fur is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Spy business at a young age. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Three Wind, Male Tabaxi Rogue 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 15 (+2)18 (+4)
Skills Arcana +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Drogo Royston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair is lengthy and is close to two feet long. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Drogo Royston, Male Human Wizard 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Eberk Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He wears his golden hair down. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. Eberk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Seamstress business at a young age. A gifted student he started as a Fletcher, but he got bored and became a Seamstress. He inherited the family business which he has now maintained for 7 years.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Job, Rich. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Eberk Bloodkith, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1500 sp.


Social Check DCs


Marastyr Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing colorful clothing, dressed as a Interpreter. She has wavy chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. She never wears the same outfit twice, unless she absolutely has to.

History: She comes from a rich western family. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Rich, Family, Criminal record. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Marastyr Bloodkith, Female Dwarf Expert 5
Medium (3'9") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his black fur. His green eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Impulsive. Bonds: Adventurer, Attractive, Military. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Dagger Grass, Male Tabaxi Paladin 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Deception +5, Religion +7
Senses Passive Perception 13
Languages Common, Undercommon, Elven, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1100 gp.


Social Check DCs


Alvyn Reese, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan shirt with thin blue vertical stripes and grey pants. His black hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich western family. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Rich, Slave. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Alvyn Reese, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 28000 cp. Iolite (50 gp). Red spinel (150 gp). 1 Minor magic item.


Social Check DCs


Ghesh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black coat over a grey low-cut shirt, and a Stetson hat upon his head. He sports a flattop crest cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Gifted, Artistic. Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Ghesh Beryntolthropal, Male Dragonborn Monk 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 15 (+2)8 (-1)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +2

Possessions: 2000 gp. Bloodstone (30 gp). Tiger eye turquoise (9 gp). Aquamarine (800 gp). Azurite (9 gp).


Social Check DCs


Varis Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man is dressed in an above average manner. His golden hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Masseuse, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Athletic. Bonds: Attractive, Enemies, Family, Nature. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Varis Casilltenirra, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 16 (+3)18 (+4)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he feels kind of lost in life

Flaws: Shy, Depressed. Bonds: Religious, Rich. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Shane Gentry, Male Human Wizard 10
Medium (5'0") Human, Neutral Good (CR 10)
Armor Class 9
Hit Points 14 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)6 (-2) 12 (+1)15 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs

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