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NPC Generator

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Advanced [show]


Bryseis Speed, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Sellsword uniform. Her attire stands in sharp contrast to her warhammer, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is chestnut and very short. This white eyed easterner is not easily forgotten.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.

Motivation: Sabotage a competitor.

Ideals: Artistic, Gifted. Flaws: Racist, Insane. Bonds: Job. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Bryseis Speed, Female Tiefling Expert 3
Medium (6'0") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)7 (-2) 14 (+2)16 (+3)
Skills Investigation +0, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Zephan Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears black cloth garments or leather armor. His purple hair is slicked back into a classic pompadour. His red eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Cartwright business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zephan took refuge in the old dungeon and found the beat up halberd and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Immigrant, Criminal record, Job, Nature. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Zephan Fortune, Male Tiefling Fighter 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)15 (+2) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 4000 sp. Emerald (700 gp). Amethyst (40 gp). Fire opal (700 gp). Silver pearl (40 gp). 1 Minor magic item.


Social Check DCs


Carrie Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Carrie will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Carrie was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Carrie Firahel, Male Elf Warlock 12
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 56 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 16 (+3)18 (+4)
Skills Animal Handling +7, Performance +8
Senses Passive Perception 13
Languages Common, Elven, Gnome, Auran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 3000 gp.


Social Check DCs


Myev Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a broad hat to cover her moderate length silver hair. She has green eyes and a black hat with a white feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Joker. Flaws: Ugly, Mundane, Disease, Insomniac. Occupation: Fisher

Voice: American accent

Attributes [hide]

Myev Shelby, Female Half-Orc Druid 2
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)2 (-4) 15 (+2)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 310 gp.


Social Check DCs


Seere Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: This woman has the majority of her body covered in plate, and sports empty pouches on her belt. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are black and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to loving parents in a slum to the east. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. After a long history of fighting, Seere and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Seere Rumor, Female Tiefling Barbarian 5
Medium (5'1") Tiefling, Neutral Good (CR 5)
Armor Class 9
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)12 (+1) 11 (+0)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Fragrant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her brown fur is lengthy. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast island. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Fragrant In the Wind, Female Tabaxi Paladin 6
Medium (5'4") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 16 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 15 (+2)18 (+4)
Skills Deception +7, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Moss agate (14 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Insomniac. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Gildmak Tealeaf, Male Halfling Fighter 7
Small (3'4") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 63 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Surina Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" eastern woman, she typically wears black cloth garments or leather armor. She wears a Stetson hat to cover her moderate length white crest. Her half smiles and gold eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic woman, Surina's first love is herself. Her second love is also herself. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised by priests from a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Surina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Impeccable, Fighting. Bonds: Attractive, Religious, Mentor. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Surina Ophinshtalajiir, Female Dragonborn Fighter 9
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quespa Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her spear. Her bronze crest is heavily combed to the right. She is baby faced.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of illithids once and for all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: She wants revenge against illithids; and several ex partners dislike her way of doing things and want revenge

Ideals: Optimist. Flaws: Fearful. Bonds: Enemies, Immigrant. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Quespa Hshhsstoroth, Female Dragonborn Warrior 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 700 sp.


Social Check DCs

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