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NPC Generator

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Advanced [show]


Left-Handed Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of bastard swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Left-Handed was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting. Bonds: Rich, Job, Enemies. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Left-Handed Prim Posies, Male Tabaxi Aristocrat 3
Medium (5'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Performance +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Aramil Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Priest. His long white hair reaches down to his waist. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Butcher father left him crippled. He now mingles about in high society.

Motivation: He desires power and/or immortality.

Ideals: Passionate. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aramil Mellerelel, Male Elf Warrior 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Aline Rowley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Aline is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born on a small isolated farm. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has achieved small success as a Slave Trader.

Motivation: She is compelled to act according to her religious beliefs; and doesn't want to be a slave trader and was forced into it by her family

Flaws: Antagonistic. Bonds: Family, Nature, Job, Religious. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Aline Rowley, Female Human Cleric 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)15 (+2) 14 (+2)17 (+3)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. Red-brown spinel (120 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Miles Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His green eyes peer out from beneath his broad yellow hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Miles was raised in a hard working conservative environment. A freak accident while working with his Priest father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Family, Job. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Miles Mellerelel, Male Half-Elf Fighter 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 13 (+1)9 (-1)
Skills Performance +2, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears bulky brown painted plate armor, and his gloved hand is found clutching a rapier. His lavender fur is knotted and matted. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cask is combative with any and all who dare try his patience in the slightest.

History: When he was but 5 years old his parents immigrated from the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of gnolls; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Fighting. Bonds: Criminal record, Immigrant, Enemies. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Cask Plume, Male Tabaxi Druid 4
Medium (6'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)10 (+0) 8 (-1)10 (+0)
Skills Acrobatics +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Ahinar Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her spear ready. Her tied-back hair is black. She has blue eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She is unsatisfied with her job; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Ahinar Estevan, Female Half-Elf Adept 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)13 (+1) 18 (+4)12 (+1)
Skills Insight +7, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 800 gp.


Social Check DCs


Shifting In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear brown tank tops with white skirt. Her gray fur is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Spice Merchant, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a crush on the local Spice Merchant; and to settle down with her crush

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor, Has a crush. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Shifting In Shadow, Female Tabaxi Warrior 4
Medium (4'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. Sardonyx (70 gp). White pearl (90 gp). Red-brown spinel (90 gp). 1 Smokesticks. 4 Thunderstones. 2 Acid flasks. 1 Tanglefoot bags.


Social Check DCs


Cloak Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear brown tank tops with green pants. His fur is gray, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: Cloak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Cloak lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Cloak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Cloak's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: He is wracked by social anxiety.

Ideals: Extrovert. Flaws: Fearful, Antagonistic. Bonds: Attractive, Family. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Cloak Of Clay, Male Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Faral Eathalena, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and wears a blue vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her black hair well, parting it to the left. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly, Terse. Bonds: Rich. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Faral Eathalena, Female Elf Ranger 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs

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