Kabbarg Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in a clean white cloak covering her clean studded leather. She wears a top hat to cover her moderate length chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Kabbarg wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She plays an instrument quite well.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered painting. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Disciplined, Artistic. Flaws: Insane. Bonds: Religious. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Mara Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears silk and lounges about seductively. She sports a flattop hair cut. Her eyes are gray and she is always smoking a pipe.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers
Ideals: Persistence, Artistic. Bonds: Attractive, Family, Rich. Occupation: Courier
Voice: Posh accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp.
Semyaza Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is braided into rings. Her eyes, though not visible through her cowl, are white.
Personality: Cocky and sure of herself, she believes she is the best Crown-heir born in the past three hundred years. She is able to make almost anything out of random pieces of junk.
History: Born to a Locksmith, her father struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). In the meantime she has taken over work as a Crown-heir and occasionally as a mercenary.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Bonds: Attractive, Job, Poor, Adventurer, Criminal record. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 120 gp. Moss agate (7 gp).
Jade Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a pastel costume with the symbols of the four houses of cards on her torso. Beneath her clothing is a huge mess of scar tissue. Her feathered hat is riddled with cuts and holes. Her eyes are a pleasant hazel.
Personality: Confrontational and typically high on some drug or another. A true patriot, Jade would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in the north. When Jade reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Flaws: Ugly, Addict. Bonds: Slave, Military, Immigrant. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 93 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +4
Possessions: 16000 sp. Alexandrite (300 gp). Iolite (20 gp). Alexandrite (300 gp). Peridot (20 gp). Amber (140 gp). Sard (20 gp). Black star sapphire (500 gp). Smoky quartz (20 gp).
Cloud Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears tight fighting clothing, which leaves very little to the imagination. Her brown fur is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She is almost excessively polite to everyone, even when angry. She is afraid of women and trembles around them
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
Possessions: A necklace of small pink pearls (5000 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.
Eleanor Coombs, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Jeweler like her mother before her.
Motivation: Expand her business; and sabotage a competitor
Ideals: Disciplined, Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Auran, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 80 gp.
Dustin Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. His hair is short and silver. His gray eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is obsessed with his god.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants a kiss; and he has money and likes to spend it
Bonds: Job, Religious, Rich, Adventurer, Has a crush. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item.
Emmeline Thackeray, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She keeps her blonde hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Abrasive and pushy, she has a hard time making friends. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Emmeline was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has drifted from career to career and currently works as a Mercenary.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1600 gp. Chrysoberyl (50 gp). Jade (50 gp).
Sammal Bright, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear black pants and tee shirts. He has wavy blue hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Sammal reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to get laid; and he wants nothing more than to rejoin the army
Ideals: Fighting. Bonds: Guardian, In love, Military, Has a crush. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
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