Ulfgar Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Religious, Mentor. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 67 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 21000 sp. Rhodochrosite (14 gp). Amber (70 gp). Amethyst (70 gp). Black pearl (1200 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has moderate length brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He also hits on women, regardless of circumstances.
History: Aelar was raised in a hard working conservative environment. He worked as a nervous Sage and found it very stressful. He used his abilities to travel the world and help people.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Bonds: Job, Has a crush. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Balimaar Adley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His chestnut hair is singed and shortened. His thin eyebrows rest above his beady violet eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He hasn't been sleeping well lately.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Enemies, Job, Debt. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 103 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1100 gp. Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item.
Galiena Bristol, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She sports red long hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy and tries to find solutions quickly.
History: Born to a poor family in the city she treasured whatever gifts she got. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by goblins. Galiena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Athletic. Flaws: Lazy. Bonds: Poor, Slave, Enemies. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Irann Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this woman is generally shirtless and showing off her tattooed chest. Her hair is red and curly. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is a hateful person. She taunts others and blames them for her problems. She always tries to repair and not replace. It was this mentality that drove her into the Bookbinder business.
History: Irann was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 5 (-3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. Malachite (10 gp). Chrysoprase (20 gp). Deep green spinel (40 gp). 1 Masterwork Uncommon Weapon.
Wymar Gentry, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Brewer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his brother; and to be a brewer again
Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Job, Family. Occupation: Assassin
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Katherine Hackney, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy grey dress. Her hair is short and auburn. Her eyes are likewise gray.
Personality: Katherine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. As long as the job gets done she does not care how it got done.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Katherine took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Wants to work out more often; and she is greedy
Ideals: Artistic, Professionalism, Gifted, Athletic. Bonds: Attractive, Rich. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp. Red spinel (150 gp).
Millicent Barclay, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 17th year, her parents were killed by a illithids raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Millicent and her spouse have recently divorced.
Motivation: To get a good night's sleep; and a deep hatred of illithids
Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Citrine (30 gp). 1 Banded mail.
Three In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gray fur has been sun bleached extensively. His amber unseeing eyes seem to look past you.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter mother left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Flaws: Disease, Hedonist. Bonds: Attractive, Guardian. Occupation: Farmer
Voice: Italian accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
