Suhnae Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After months of barely getting by, Suhnae managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A need for knowledge about a nearby landmark; and a rival would like him out of the picture
Flaws: Addict. Bonds: Rich, Adventurer, Criminal record. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 14 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6
Possessions: 800 gp. Pink pearl (40 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.
Purson Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Born to a pair of adventurers, Purson grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Regain custody of his daughter; and he's looking for his big break
Bonds: Attractive, Enemies, Adventurer, Slave, Family. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 39000 sp. 1 Simple lock. 1 Masterwork manacles. 1 Simple lock. 1 Small steel mirror.
Symma Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting clothing which further accentuates her frame. With bright chestnut hair. Her brown eyes peer out from beneath her deerstalker tan hat.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of southern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To prove her worth to the world; and she wants revenge against giants
Flaws: Greedy, Shy, Impulsive. Bonds: Attractive, Enemies, Immigrant. Occupation: Server
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Bhevek Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He has a brown handlebar mustache and slicked back brown hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Half-Orc culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Addict, Racist. Bonds: Military, Adventurer. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 11 (+0) | 15 (+2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Halfling, Orc, Aquan
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 pp.
Spring In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a scythe on her belt. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a rose on it. She has yellow fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her mother raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently she has begun working with bootleggers and crooks.
Motivation: She is greedy; and seeks redemption
Ideals: Fighting. Flaws: PTSD. Bonds: Criminal record, Rich, Nature. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Phelaia Trust, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears green trousers with pastel and white striped suspenders. She wears various colorful collared shirts. She keeps her long blue hair kept up in a rat tail. She has red eyes and a green hat with a pastel feather.
Personality: She is overprotective of those who hire her services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Phelaia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She struck the Animal Trainer job and began her own company from there.
Motivation: She's looking for her big break; and she is unsatisfied with her job
Ideals: Joker. Bonds: Guardian, Poor, Job, Adventurer. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1 Masterwork Common Melee.
Orianna Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She has a moderate pudge and is not very fit. She keeps her brown hair in a pixie cut. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She acts crazy and hedonistic. She is obsessed with her god.
History: She got into the Apothecary business at a young age. Through the years after Orianna was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Orianna's father didn't care for her much, and the feeling was mutual. She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: To be a Carpenter again; and she is unsatisfied with her job
Flaws: Hedonist, Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 90 pp.
Karash Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his glaive. His hair, while still mostly silver, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.
Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.
History: He was born a particularly ugly child, much to the horror of his parents. When Karash reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Military. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Rhodochrosite (8 gp). Onyx (20 gp). Deep blue spinel (1400 gp). Banded agate (8 gp). Star ruby (1600 gp). Smoky quartz (20 gp). Black opal (1600 gp). Onyx (20 gp). Black pearl (1400 gp). Black pearl (1400 gp). Rock crystal (20 gp). Malachite (8 gp). Golden yellow topaz (1400 gp). Onyx (20 gp). Rhodochrosite (8 gp). Alexandrite (1400 gp). Tourmaline (150 gp).
Callybon Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This woman tends to wear a large blue jacket, and sports empty pouches on her belt. Her hair is brown, silky, and of moderate length. She wears large thick round spectacles.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Callybon was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Attractive, Criminal record, Job. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 47 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Sylvan, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp. Freshwater pearl (14 gp).
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