Argran Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, white cloak. His silver hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Argran reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To settle down with his crush; and he has a crush on the local barber
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Enemies, Military, Has a crush. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 62 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 10 (+0) | 8 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 11000 gp. Lapis lazuli (9 gp). Black pearl (1400 gp). Red garnet (70 gp). Moss agate (9 gp).
Hupe Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears a faded coat and loose pants complete with broad hat. His golden hair is long and unkept. His eyes are likewise gray.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 7 years old his parents immigrated from the south. After coming to the age of reason, Hupe took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his sister
Ideals: Gifted. Flaws: Ugly, Shy, Secretive. Bonds: Immigrant. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 18 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Terran, Gnome, Infernal, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Malachite (8 gp).
Mûglûk Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. He wears his golden hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Mûglûk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Mûglûk was left his mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mûglûk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Stylist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 52 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 7 (-2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
Possessions: Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item.
Oriel Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a yellow vest and prefers black and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. Her moppish white hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are violet.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. Flattery will make her almost putty in your hands.
History: The child of southern immigrants she idolized her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Ugly, Racist, Selfish. Bonds: Immigrant, Nature. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
Possessions: 500 gp. 1 Minor magic item.
Zanna Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her whip, and sports empty pouches on her belt. She has done her best to style her black hair to look like a famous performer. Her amber eyes peer out from beneath her wide-brimmed blue hat.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise she seems alert and responsive.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Persistence, Professionalism. Flaws: Fearful. Bonds: Poor. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2400 sp.
Yevelda Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Yevelda was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes her a fraud; and regain custody of her daughter
Flaws: Insomniac, Insane. Bonds: Adventurer, Family, Enemies. Occupation: Tanner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Bloodstone (40 gp). Aquamarine (800 gp). Violet garnet (800 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Callie Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She wears an entirely red suit with pastel socks and a vest with buckled shoes, and carries daggers. Her hair is blonde, silky, and of moderate length. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A powerful necromancer made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Callie and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Attractive, Mentor. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Malachite (10 gp).
Dynamic In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His yellow fur is slicked back into a classic pompadour. His eyes are likewise copper. His teeth are white and perfect.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dynamic and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Pacifist. Flaws: Greedy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Odorr Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: A strong sense of loyalty to Tiefling people; and he has money and likes to spend it
Ideals: Athletic. Flaws: Ugly, Insomniac, Racist. Bonds: Rich. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Carnelian (70 gp). Freshwater pearl (12 gp). Amethyst (60 gp). Violet garnet (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!