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NPC Generator

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Advanced [show]


Whurbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a worn and beaten armor, and his gloved hand is found clutching a mace. His head has been shaved. His fierce brown eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Whurbin never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love, Slave. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Whurbin Aranore, Male Dwarf Ranger 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 69 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)8 (-1) 17 (+3)10 (+0)
Skills Animal Handling +7, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 200 pp. Moonstone (60 gp). Red-brown spinel (50 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (600 gp). Freshwater pearl (11 gp). Eye agate (11 gp). Violet garnet (600 gp). Fiery yellow corundum (1100 gp). Amethyst (50 gp). Aquamarine (600 gp).


Social Check DCs


Windy On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports pastel clothing, slightly heavier than average wear. She has wavy red fur. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Windy embodies much of what other species detest in the Tabaxis. She is a great chef.

History: She got into the Stylist business at a young age. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Retire the richest woman in the south; and regain custody of her son

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Windy On the Water, Female Tabaxi Barbarian 9
Medium (5'11") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 86 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 10 (+0)6 (-2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Halfling, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 800 gp. Deep blue spinel (200 gp). Alexandrite (200 gp). Smoky quartz (30 gp). White pearl (60 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kugáluga Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is auburn and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: Kugáluga hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Map Maker.

Motivation: He wants revenge against giants; and many giants want him driven away

Flaws: Impulsive. Bonds: Attractive, Job, Enemies, Religious. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Kugáluga Thorpe, Male Half-Orc Warlock 11
Medium (5'1") Half-Orc, Neutral Evil (CR 11)
Armor Class 10
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 1900 gp. Jacinth (3000 gp). Chalcedony (70 gp). Blue diamond (3000 gp). Coral (60 gp). Jasper (70 gp). Blue star sapphire (400 gp). Red-brown spinel (60 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and brown. This hazel eyed southerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hunter was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He inherited the family business which he has now maintained for 11 years.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and to reunite with his absent mother

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Hunter Brownrigg, Male Human Adept 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1800 gp. Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Erdan Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This western man has the majority of his body covered in plate. His clothes are grease stained in places. His head has been shaved. He has gray eyes and a tan hat with a green feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Erdan Koehlanna, Male Elf Ranger 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)14 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Dentratha Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. She has gold crest. She has a dull look in her gold eyes.

Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. Animals are drawn to her, and she is able to talk to them.

History: The child of northern immigrants she idolized her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dentratha grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dentratha. She became a Blacksmith soon after.

Motivation: Expand her business; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Dentratha Zzzxaaxthroth, Female Dragonborn Fighter 4
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunnloda Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with tan skirt. She is bristling with hidden weapons, mostly kukris and crossbows. Her hair is black and very short. She has amber eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Gunnloda grew up listening to her father's many stories. Her father had invested heavily in several trade routes and wanted her to inherit them. She was granted divine powers by her dying sister.

Motivation: She is greedy; and she is a bit of a kleptomaniac

Ideals: Gifted. Bonds: Criminal record, Attractive, Adventurer, Rich. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Gunnloda Daraln, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 13 (+1)4 (-3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp. Chrysoberyl (130 gp). Sard (60 gp).


Social Check DCs


Elegant Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears just a pastel suit. His fur is brown, silky, and of moderate length. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Elegant took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: To unite with his brother.

Ideals: Philantrophist, Gifted. Flaws: Lazy. Bonds: Attractive, Mentor. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Elegant Fang, Male Tabaxi Aristocrat 15
Medium (6'2") Tabaxi, Neutral Good (CR 15)
Armor Class 14
Hit Points 89 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4

Possessions: 1100 pp. Amethyst (50 gp). Brown-green garnet (50 gp). Rose (60 gp). Amethyst (50 gp). Deep blue spinel (1500 gp).


Social Check DCs


Valafar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple green robe with grey stripes complete with hood, and a wedding ring on his right hand. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Sailor profession.

History: Valafar lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Priest for hire.

Motivation: His spouse's relatives view him with great suspicion.

Bonds: In love, Job, Family. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Valafar Ennui, Male Tiefling Fighter 6
Medium (6'0") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)18 (+4) 9 (-1)12 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran, Auran, Dwarven, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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